headers: Fix up bullet lists, now that wikiheaders.pl can handle them.

This commit is contained in:
Ryan C. Gordon 2021-03-24 10:47:03 -04:00
parent c2152928fa
commit c486959e71
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13 changed files with 33 additions and 117 deletions

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@ -113,13 +113,9 @@ typedef enum
* `alphaOperation(src, dst)` can return one of the following:
*
* - `src + dst`
*
* - `src - dst`
*
* - `dst - src`
*
* - `min(src, dst)`
*
* - `max(src, dst)`
*
* The red, green, and blue components are always multiplied with the first,
@ -140,28 +136,22 @@ typedef enum
* SDL_BlendMode enumeration.
*
* - **direct3d**: Supports `SDL_BLENDOPERATION_ADD` with all factors.
*
* - **direct3d11**: Supports all operations with all factors. However, some
* factors produce unexpected results with `SDL_BLENDOPERATION_MINIMUM` and
* `SDL_BLENDOPERATION_MAXIMUM`.
*
* factors produce unexpected results with `SDL_BLENDOPERATION_MINIMUM` and
* `SDL_BLENDOPERATION_MAXIMUM`.
* - **opengl**: Supports the `SDL_BLENDOPERATION_ADD` operation with all
* factors. OpenGL versions 1.1, 1.2, and 1.3 do not work correctly with
* SDL 2.0.6.
*
* factors. OpenGL versions 1.1, 1.2, and 1.3 do not work correctly with
* SDL 2.0.6.
* - **opengles**: Supports the `SDL_BLENDOPERATION_ADD` operation with all
* factors. Color and alpha factors need to be the same. OpenGL ES 1
* implementation specific: May also support `SDL_BLENDOPERATION_SUBTRACT`
* and `SDL_BLENDOPERATION_REV_SUBTRACT`. May support color and alpha
* operations being different from each other. May support color and alpha
* factors being different from each other.
*
* factors. Color and alpha factors need to be the same. OpenGL ES 1
* implementation specific: May also support `SDL_BLENDOPERATION_SUBTRACT`
* and `SDL_BLENDOPERATION_REV_SUBTRACT`. May support color and alpha
* operations being different from each other. May support color and alpha
* factors being different from each other.
* - **opengles2**: Supports the `SDL_BLENDOPERATION_ADD`,
* `SDL_BLENDOPERATION_SUBTRACT`, `SDL_BLENDOPERATION_REV_SUBTRACT` operations
* with all factors.
*
* `SDL_BLENDOPERATION_SUBTRACT`, `SDL_BLENDOPERATION_REV_SUBTRACT` operations
* with all factors.
* - **psp**: No custom blend mode support.
*
* - **software**: No custom blend mode support.
*
* Some renderers do not provide an alpha component for the default render