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headers: Fix up bullet lists, now that wikiheaders.pl can handle them.
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13 changed files with 33 additions and 117 deletions
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@ -113,13 +113,9 @@ typedef enum
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* `alphaOperation(src, dst)` can return one of the following:
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*
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* - `src + dst`
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*
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* - `src - dst`
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*
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* - `dst - src`
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*
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* - `min(src, dst)`
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*
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* - `max(src, dst)`
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*
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* The red, green, and blue components are always multiplied with the first,
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@ -140,28 +136,22 @@ typedef enum
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* SDL_BlendMode enumeration.
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*
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* - **direct3d**: Supports `SDL_BLENDOPERATION_ADD` with all factors.
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*
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* - **direct3d11**: Supports all operations with all factors. However, some
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* factors produce unexpected results with `SDL_BLENDOPERATION_MINIMUM` and
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* `SDL_BLENDOPERATION_MAXIMUM`.
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*
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* factors produce unexpected results with `SDL_BLENDOPERATION_MINIMUM` and
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* `SDL_BLENDOPERATION_MAXIMUM`.
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* - **opengl**: Supports the `SDL_BLENDOPERATION_ADD` operation with all
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* factors. OpenGL versions 1.1, 1.2, and 1.3 do not work correctly with
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* SDL 2.0.6.
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*
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* factors. OpenGL versions 1.1, 1.2, and 1.3 do not work correctly with
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* SDL 2.0.6.
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* - **opengles**: Supports the `SDL_BLENDOPERATION_ADD` operation with all
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* factors. Color and alpha factors need to be the same. OpenGL ES 1
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* implementation specific: May also support `SDL_BLENDOPERATION_SUBTRACT`
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* and `SDL_BLENDOPERATION_REV_SUBTRACT`. May support color and alpha
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* operations being different from each other. May support color and alpha
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* factors being different from each other.
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*
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* factors. Color and alpha factors need to be the same. OpenGL ES 1
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* implementation specific: May also support `SDL_BLENDOPERATION_SUBTRACT`
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* and `SDL_BLENDOPERATION_REV_SUBTRACT`. May support color and alpha
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* operations being different from each other. May support color and alpha
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* factors being different from each other.
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* - **opengles2**: Supports the `SDL_BLENDOPERATION_ADD`,
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* `SDL_BLENDOPERATION_SUBTRACT`, `SDL_BLENDOPERATION_REV_SUBTRACT` operations
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* with all factors.
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*
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* `SDL_BLENDOPERATION_SUBTRACT`, `SDL_BLENDOPERATION_REV_SUBTRACT` operations
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* with all factors.
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* - **psp**: No custom blend mode support.
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*
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* - **software**: No custom blend mode support.
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*
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* Some renderers do not provide an alpha component for the default render
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