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render: SDL_HINT_RENDER_DRIVER now accepts a comma-separated list.
Fixes #11077.
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670a7d8126
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3 changed files with 35 additions and 18 deletions
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@ -2900,6 +2900,10 @@ extern "C" {
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* - "gpu"
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* - "software"
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*
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* This hint accepts a comma-separated list of driver names, and each will
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* be tried in the order listed when creating a renderer until one succeeds
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* or all of them fail.
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*
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* The default varies by platform, but it's the first one in the list that is
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* available on the current platform.
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*
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@ -3289,6 +3293,10 @@ extern "C" {
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* force a specific target, such as "x11" if, say, you are on Wayland but want
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* to try talking to the X server instead.
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*
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* This hint accepts a comma-separated list of driver names, and each will
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* be tried in the order listed during init, until one succeeds or all of them
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* fail.
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*
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* This hint should be set before SDL is initialized.
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*
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* \since This hint is available since SDL 3.1.3.
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@ -219,6 +219,9 @@ extern SDL_DECLSPEC bool SDLCALL SDL_CreateWindowAndRenderer(const char *title,
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* don't need a specific renderer, specify NULL and SDL will attempt to choose
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* the best option for you, based on what is available on the user's system.
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*
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* If `name` is a comma-separated list, SDL will try each name, in the order
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* listed, until one succeeds or all of them fail.
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*
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* By default the rendering size matches the window size in pixels, but you
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* can call SDL_SetRenderLogicalPresentation() to change the content size and
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* scaling options.
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@ -958,10 +958,8 @@ SDL_Renderer *SDL_CreateRendererWithProperties(SDL_PropertiesID props)
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#ifndef SDL_RENDER_DISABLED
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SDL_Window *window = (SDL_Window *)SDL_GetPointerProperty(props, SDL_PROP_RENDERER_CREATE_WINDOW_POINTER, NULL);
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SDL_Surface *surface = (SDL_Surface *)SDL_GetPointerProperty(props, SDL_PROP_RENDERER_CREATE_SURFACE_POINTER, NULL);
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const char *name = SDL_GetStringProperty(props, SDL_PROP_RENDERER_CREATE_NAME_STRING, NULL);
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const int n = SDL_GetNumRenderDrivers();
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const char *driver_name = SDL_GetStringProperty(props, SDL_PROP_RENDERER_CREATE_NAME_STRING, NULL);
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const char *hint;
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int i, attempted = 0;
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SDL_PropertiesID new_props;
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#ifdef SDL_PLATFORM_ANDROID
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@ -1008,28 +1006,34 @@ SDL_Renderer *SDL_CreateRendererWithProperties(SDL_PropertiesID props)
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}
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} else {
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bool rc = false;
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if (!name) {
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name = SDL_GetHint(SDL_HINT_RENDER_DRIVER);
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if (!driver_name) {
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driver_name = SDL_GetHint(SDL_HINT_RENDER_DRIVER);
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}
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if (name) {
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for (i = 0; i < n; i++) {
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const SDL_RenderDriver *driver = render_drivers[i];
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if (SDL_strcasecmp(name, driver->name) == 0) {
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// Create a new renderer instance
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++attempted;
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rc = driver->CreateRenderer(renderer, window, props);
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break;
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if (driver_name && *driver_name != 0) {
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const char *driver_attempt = driver_name;
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while (driver_attempt && *driver_attempt != 0 && !rc) {
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const char *driver_attempt_end = SDL_strchr(driver_attempt, ',');
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const size_t driver_attempt_len = (driver_attempt_end) ? (driver_attempt_end - driver_attempt) : SDL_strlen(driver_attempt);
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for (int i = 0; render_drivers[i]; i++) {
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const SDL_RenderDriver *driver = render_drivers[i];
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if ((driver_attempt_len == SDL_strlen(driver->name)) && (SDL_strncasecmp(driver->name, driver_attempt, driver_attempt_len) == 0)) {
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rc = driver->CreateRenderer(renderer, window, props);
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if (rc) {
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break;
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}
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}
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}
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driver_attempt = (driver_attempt_end) ? (driver_attempt_end + 1) : NULL;
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}
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} else {
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for (i = 0; i < n; i++) {
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for (int i = 0; render_drivers[i]; i++) {
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const SDL_RenderDriver *driver = render_drivers[i];
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// Create a new renderer instance
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++attempted;
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rc = driver->CreateRenderer(renderer, window, props);
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if (rc) {
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break; // Yay, we got one!
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break;
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}
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SDL_DestroyRendererWithoutFreeing(renderer);
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SDL_zerop(renderer); // make sure we don't leave function pointers from a previous CreateRenderer() in this struct.
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@ -1037,7 +1041,9 @@ SDL_Renderer *SDL_CreateRendererWithProperties(SDL_PropertiesID props)
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}
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if (!rc) {
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if (!name || !attempted) {
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if (driver_name) {
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SDL_SetError("%s not available", driver_name);
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} else {
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SDL_SetError("Couldn't find matching render driver");
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}
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goto error;
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