From c3b415641ac2e3b38a64619007920b615952da83 Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Sun, 2 Mar 2025 15:56:34 +0000 Subject: [PATCH] Sync SDL3 wiki -> header [ci skip] --- include/SDL3/SDL_mouse.h | 2 +- include/SDL3/SDL_render.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/include/SDL3/SDL_mouse.h b/include/SDL3/SDL_mouse.h index c49285e65d..354771faff 100644 --- a/include/SDL3/SDL_mouse.h +++ b/include/SDL3/SDL_mouse.h @@ -433,7 +433,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_WarpMouseGlobal(float x, float y); * * \threadsafety This function should only be called on the main thread. * - * \since This function is available since SDL 3.2.6. + * \since This function is available since SDL 3.4.0. */ extern SDL_DECLSPEC bool SDLCALL SDL_SetRelativeMouseTransform(SDL_MouseMotionTransformCallback callback, void *userdata); diff --git a/include/SDL3/SDL_render.h b/include/SDL3/SDL_render.h index 29ddfa35ca..a830f3b2b9 100644 --- a/include/SDL3/SDL_render.h +++ b/include/SDL3/SDL_render.h @@ -2266,7 +2266,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderTexture9Grid(SDL_Renderer *renderer, * * \threadsafety This function should only be called on the main thread. * - * \since This function is available since SDL 3.2.0. + * \since This function is available since SDL 3.4.0. * * \sa SDL_RenderTexture */