diff --git a/include/SDL3/SDL_main.h b/include/SDL3/SDL_main.h index ecd8ffb324..6160e5e364 100644 --- a/include/SDL3/SDL_main.h +++ b/include/SDL3/SDL_main.h @@ -567,8 +567,8 @@ extern SDL_DECLSPEC void SDLCALL SDL_GDKSuspendComplete(void); * do *not* use SDL_main_impl.h (because SDL_main() is called from external Java code). * If other platforms like that turn up, add them next to "defined(SDL_PLATFORM_ANDROID)" */ - #if ( defined(SDL_MAIN_USE_CALLBACKS) || defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE) ) && \ - !defined(SDL_PLATFORM_ANDROID) + #if (defined(SDL_MAIN_USE_CALLBACKS) || defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE)) && \ + !defined(SDL_PLATFORM_ANDROID) /* platforms which main (-equivalent) can be implemented in plain C */ #include diff --git a/include/SDL3/SDL_main_impl.h b/include/SDL3/SDL_main_impl.h index feca572bce..950b750bc7 100644 --- a/include/SDL3/SDL_main_impl.h +++ b/include/SDL3/SDL_main_impl.h @@ -82,7 +82,7 @@ #if defined(_MSC_VER) && !defined(SDL_PLATFORM_GDK) /* This is where execution begins [console apps] */ - #if defined( UNICODE ) && UNICODE + #if defined(UNICODE) && UNICODE int wmain(int argc, wchar_t *wargv[], wchar_t *wenvp) { (void)argc; @@ -107,7 +107,7 @@ extern "C" { #endif - #if defined( UNICODE ) && UNICODE + #if defined(UNICODE) && UNICODE int WINAPI wWinMain(HINSTANCE hInst, HINSTANCE hPrev, PWSTR szCmdLine, int sw) #else /* ANSI */ int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPSTR szCmdLine, int sw)