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Added SDL_HINT_JOYSTICK_GAMEINPUT
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2 changed files with 30 additions and 12 deletions
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@ -1226,6 +1226,21 @@ extern "C" {
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*/
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#define SDL_HINT_JOYSTICK_FLIGHTSTICK_DEVICES_EXCLUDED "SDL_JOYSTICK_FLIGHTSTICK_DEVICES_EXCLUDED"
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/**
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* A variable controlling whether GameInput should be used for
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* controller handling on Windows.
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*
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* The variable can be set to the following values:
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*
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* - "0": GameInput is not used.
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* - "1": GameInput is used. (default)
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*
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* This hint should be set before SDL is initialized.
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*
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* \since This hint is available since SDL 3.0.0.
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*/
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#define SDL_HINT_JOYSTICK_GAMEINPUT "SDL_JOYSTICK_GAMEINPUT"
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/**
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* A variable containing a list of devices known to have a GameCube form
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* factor.
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