Rolling back GameCube HIDAPI support
It causes the HIDAPI devices to always be opened on enumeration, which causes crashes in the Windows drivers when multiple applications are reading and writing at the same time. We can revisit this after 2.0.10 release.
This commit is contained in:
parent
56e2b9a4ee
commit
be6cda9f95
16 changed files with 176 additions and 826 deletions
|
@ -152,9 +152,6 @@ extern SDL_JoystickDriver SDL_IOS_JoystickDriver;
|
|||
extern SDL_JoystickDriver SDL_LINUX_JoystickDriver;
|
||||
extern SDL_JoystickDriver SDL_WINDOWS_JoystickDriver;
|
||||
|
||||
/* Special function to update HIDAPI devices */
|
||||
extern void SDL_HIDAPI_UpdateDevices(void);
|
||||
|
||||
#endif /* SDL_sysjoystick_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue