mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-05-18 02:38:27 +00:00
Rolling back GameCube HIDAPI support
It causes the HIDAPI devices to always be opened on enumeration, which causes crashes in the Windows drivers when multiple applications are reading and writing at the same time. We can revisit this after 2.0.10 release.
This commit is contained in:
parent
56e2b9a4ee
commit
be6cda9f95
16 changed files with 176 additions and 826 deletions
|
@ -919,9 +919,6 @@
|
|||
F3950CD8212BC88D00F51292 /* SDL_sensor.h in Headers */ = {isa = PBXBuildFile; fileRef = F3950CD7212BC88D00F51292 /* SDL_sensor.h */; settings = {ATTRIBUTES = (Public, ); }; };
|
||||
F3950CD9212BC88D00F51292 /* SDL_sensor.h in Headers */ = {isa = PBXBuildFile; fileRef = F3950CD7212BC88D00F51292 /* SDL_sensor.h */; settings = {ATTRIBUTES = (Public, ); }; };
|
||||
F3950CDA212BC88D00F51292 /* SDL_sensor.h in Headers */ = {isa = PBXBuildFile; fileRef = F3950CD7212BC88D00F51292 /* SDL_sensor.h */; settings = {ATTRIBUTES = (Public, ); }; };
|
||||
F3E3C559223DEBC7007D243C /* SDL_hidapi_gamecube.c in Sources */ = {isa = PBXBuildFile; fileRef = F3E3C558223DEBC7007D243C /* SDL_hidapi_gamecube.c */; };
|
||||
F3E3C55A223DEBC7007D243C /* SDL_hidapi_gamecube.c in Sources */ = {isa = PBXBuildFile; fileRef = F3E3C558223DEBC7007D243C /* SDL_hidapi_gamecube.c */; };
|
||||
F3E3C55B223DEBC7007D243C /* SDL_hidapi_gamecube.c in Sources */ = {isa = PBXBuildFile; fileRef = F3E3C558223DEBC7007D243C /* SDL_hidapi_gamecube.c */; };
|
||||
FA73671D19A540EF004122E4 /* CoreVideo.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA73671C19A540EF004122E4 /* CoreVideo.framework */; };
|
||||
FA73671E19A54140004122E4 /* CoreVideo.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA73671C19A540EF004122E4 /* CoreVideo.framework */; };
|
||||
FA73671F19A54144004122E4 /* CoreVideo.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA73671C19A540EF004122E4 /* CoreVideo.framework */; };
|
||||
|
@ -1252,7 +1249,6 @@
|
|||
F30D9CCB212EB4810047DF2E /* SDL_displayevents_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_displayevents_c.h; sourceTree = "<group>"; };
|
||||
F30D9CCC212EB4810047DF2E /* SDL_displayevents.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_displayevents.c; sourceTree = "<group>"; };
|
||||
F3950CD7212BC88D00F51292 /* SDL_sensor.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sensor.h; sourceTree = "<group>"; };
|
||||
F3E3C558223DEBC7007D243C /* SDL_hidapi_gamecube.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_gamecube.c; sourceTree = "<group>"; };
|
||||
F59C710300D5CB5801000001 /* ReadMe.txt */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; path = ReadMe.txt; sourceTree = "<group>"; };
|
||||
F59C710600D5CB5801000001 /* SDL.info */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; path = SDL.info; sourceTree = "<group>"; };
|
||||
F5A2EF3900C6A39A01000001 /* BUGS.txt */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; name = BUGS.txt; path = ../../BUGS.txt; sourceTree = SOURCE_ROOT; };
|
||||
|
@ -1932,7 +1928,6 @@
|
|||
A704170C20F09AA600A82227 /* hidapi */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
F3E3C558223DEBC7007D243C /* SDL_hidapi_gamecube.c */,
|
||||
A704171120F09AC900A82227 /* SDL_hidapi_ps4.c */,
|
||||
A704170F20F09AC800A82227 /* SDL_hidapi_switch.c */,
|
||||
A704171320F09AC900A82227 /* SDL_hidapi_xbox360.c */,
|
||||
|
@ -2707,7 +2702,6 @@
|
|||
04BD005B12E6671800899322 /* SDL_syshaptic.c in Sources */,
|
||||
04BD005F12E6671800899322 /* SDL_haptic.c in Sources */,
|
||||
4D1664551EDD60AD003DE88E /* SDL_cocoavulkan.m in Sources */,
|
||||
F3E3C559223DEBC7007D243C /* SDL_hidapi_gamecube.c in Sources */,
|
||||
04BD006612E6671800899322 /* SDL_sysjoystick.c in Sources */,
|
||||
04BD007012E6671800899322 /* SDL_joystick.c in Sources */,
|
||||
04BD008812E6671800899322 /* SDL_sysloadso.c in Sources */,
|
||||
|
@ -2846,7 +2840,6 @@
|
|||
04BD026D12E6671800899322 /* SDL_quit.c in Sources */,
|
||||
04BD026F12E6671800899322 /* SDL_touch.c in Sources */,
|
||||
04BD027112E6671800899322 /* SDL_windowevents.c in Sources */,
|
||||
F3E3C55A223DEBC7007D243C /* SDL_hidapi_gamecube.c in Sources */,
|
||||
04BD027412E6671800899322 /* SDL_rwopsbundlesupport.m in Sources */,
|
||||
04BD027512E6671800899322 /* SDL_rwops.c in Sources */,
|
||||
04BD027612E6671800899322 /* SDL_syshaptic.c in Sources */,
|
||||
|
@ -2985,7 +2978,6 @@
|
|||
DB31401017554B71006C0E22 /* SDL_quit.c in Sources */,
|
||||
DB31401117554B71006C0E22 /* SDL_touch.c in Sources */,
|
||||
DB31401217554B71006C0E22 /* SDL_windowevents.c in Sources */,
|
||||
F3E3C55B223DEBC7007D243C /* SDL_hidapi_gamecube.c in Sources */,
|
||||
DB31401317554B71006C0E22 /* SDL_rwopsbundlesupport.m in Sources */,
|
||||
DB31401417554B71006C0E22 /* SDL_rwops.c in Sources */,
|
||||
DB31401517554B71006C0E22 /* SDL_syshaptic.c in Sources */,
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue