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https://github.com/libsdl-org/SDL.git
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SDL_SetTextInputRect() has been renamed to SDL_SetTextInputArea()
The new function includes the cursor position so IME UI elements can be placed relative to the cursor, as well as having the whole text area available so on-screen keyboards can avoid it.
This commit is contained in:
parent
e324c7d692
commit
bdd531986b
35 changed files with 201 additions and 148 deletions
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@ -917,6 +917,7 @@ The following functions have been renamed:
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The following functions have been removed:
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* SDL_IsTextInputShown()
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* SDL_SetTextInputRect() - replaced with SDL_SetTextInputArea()
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The following structures have been removed:
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* SDL_Keysym
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@ -369,7 +369,7 @@ extern SDL_DECLSPEC SDL_Keycode SDLCALL SDL_GetKeyFromName(const char *name);
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_SetTextInputRect
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* \sa SDL_SetTextInputArea
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* \sa SDL_StopTextInput
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* \sa SDL_TextInputActive
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*/
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@ -418,32 +418,39 @@ extern SDL_DECLSPEC int SDLCALL SDL_StopTextInput(SDL_Window *window);
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extern SDL_DECLSPEC int SDLCALL SDL_ClearComposition(SDL_Window *window);
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/**
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* Set the rectangle used to type Unicode text inputs.
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* Set the area used to type Unicode text input.
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*
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* This is often set to the extents of a text field within the window.
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* Native input methods may place a window with word suggestions near the cursor, without covering the text being entered.
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*
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* Native input methods will place a window with word suggestions near it,
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* without covering the text being inputted.
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*
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* To start text input in a given location, this function is intended to be
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* called before SDL_StartTextInput, although some platforms support moving
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* the rectangle even while text input (and a composition) is active.
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*
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* Note: If you want to use the system native IME window, try setting hint
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* **SDL_HINT_IME_SHOW_UI** to **1**, otherwise this function won't give you
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* any feedback.
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*
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* \param window the window for which to set the text input rectangle.
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* \param rect the SDL_Rect structure representing the rectangle to receive
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* text (ignored if NULL).
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* \param window the window for which to set the text input area.
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* \param rect the SDL_Rect representing the text input area, in window coordinates, or NULL to clear it.
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* \param cursor the offset of the current cursor location relative to `rect->x`, in window coordinates.
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetTextInputArea
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* \sa SDL_StartTextInput
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*/
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extern SDL_DECLSPEC int SDLCALL SDL_SetTextInputRect(SDL_Window *window, const SDL_Rect *rect);
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extern SDL_DECLSPEC int SDLCALL SDL_SetTextInputArea(SDL_Window *window, const SDL_Rect *rect, int cursor);
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/**
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* Get the area used to type Unicode text input.
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*
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* This returns the values previously set by SDL_SetTextInputArea().
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*
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* \param window the window for which to query the text input area.
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* \param rect a pointer to an SDL_Rect filled in with the text input area, may be NULL.
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* \param cursor a pointer to the offset of the current cursor location relative to `rect->x`, may be NULL.
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_SetTextInputArea
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*/
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extern SDL_DECLSPEC int SDLCALL SDL_GetTextInputArea(SDL_Window *window, SDL_Rect *rect, int *cursor);
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/**
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* Check whether the platform has screen keyboard support.
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@ -211,7 +211,7 @@ static DBusHandlerResult DBus_MessageFilter(DBusConnection *conn, DBusMessage *m
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SDL_SendEditingText("", 0, 0);
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}
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SDL_Fcitx_UpdateTextRect(SDL_GetKeyboardFocus());
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SDL_Fcitx_UpdateTextInputArea(SDL_GetKeyboardFocus());
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return DBUS_HANDLER_RESULT_HANDLED;
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}
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@ -390,7 +390,7 @@ SDL_bool SDL_Fcitx_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state)
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DBUS_TYPE_UINT32, &keysym, DBUS_TYPE_UINT32, &keycode, DBUS_TYPE_UINT32, &mod_state, DBUS_TYPE_BOOLEAN, &is_release, DBUS_TYPE_UINT32, &event_time, DBUS_TYPE_INVALID,
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DBUS_TYPE_BOOLEAN, &handled, DBUS_TYPE_INVALID)) {
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if (handled) {
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SDL_Fcitx_UpdateTextRect(SDL_GetKeyboardFocus());
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SDL_Fcitx_UpdateTextInputArea(SDL_GetKeyboardFocus());
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return SDL_TRUE;
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}
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}
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@ -398,7 +398,7 @@ SDL_bool SDL_Fcitx_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state)
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return SDL_FALSE;
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}
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void SDL_Fcitx_UpdateTextRect(SDL_Window *window)
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void SDL_Fcitx_UpdateTextInputArea(SDL_Window *window)
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{
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int x = 0, y = 0;
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SDL_Rect *cursor = &fcitx_client.cursor_rect;
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@ -407,7 +407,11 @@ void SDL_Fcitx_UpdateTextRect(SDL_Window *window)
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return;
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}
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SDL_copyp(cursor, &window->text_input_rect);
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// We'll use a square at the text input cursor location for the cursor_rect
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cursor->x = window->text_input_rect.x + window->text_input_cursor;
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cursor->y = window->text_input_rect.x;
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cursor->w = window->text_input_rect.h;
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cursor->h = window->text_input_rect.h;
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SDL_GetWindowPosition(window, &x, &y);
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@ -29,7 +29,7 @@ extern void SDL_Fcitx_Quit(void);
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extern void SDL_Fcitx_SetFocus(SDL_bool focused);
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extern void SDL_Fcitx_Reset(void);
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extern SDL_bool SDL_Fcitx_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state);
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extern void SDL_Fcitx_UpdateTextRect(SDL_Window *window);
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extern void SDL_Fcitx_UpdateTextInputArea(SDL_Window *window);
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extern void SDL_Fcitx_PumpEvents(void);
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#endif /* SDL_fcitx_h_ */
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@ -261,7 +261,7 @@ static DBusHandlerResult IBus_MessageHandler(DBusConnection *conn, DBusMessage *
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}
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}
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SDL_IBus_UpdateTextRect(SDL_GetKeyboardFocus());
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SDL_IBus_UpdateTextInputArea(SDL_GetKeyboardFocus());
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return DBUS_HANDLER_RESULT_HANDLED;
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}
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@ -483,7 +483,7 @@ static SDL_bool IBus_SetupConnection(SDL_DBusContext *dbus, const char *addr)
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SDL_Window *window = SDL_GetKeyboardFocus();
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if (SDL_TextInputActive(window)) {
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SDL_IBus_SetFocus(SDL_TRUE);
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SDL_IBus_UpdateTextRect(window);
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SDL_IBus_UpdateTextInputArea(window);
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} else {
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SDL_IBus_SetFocus(SDL_FALSE);
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}
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@ -674,12 +674,12 @@ SDL_bool SDL_IBus_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state)
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}
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}
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SDL_IBus_UpdateTextRect(SDL_GetKeyboardFocus());
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SDL_IBus_UpdateTextInputArea(SDL_GetKeyboardFocus());
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return (result != 0);
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}
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void SDL_IBus_UpdateTextRect(SDL_Window *window)
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void SDL_IBus_UpdateTextInputArea(SDL_Window *window)
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{
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int x = 0, y = 0;
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SDL_DBusContext *dbus;
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@ -688,7 +688,11 @@ void SDL_IBus_UpdateTextRect(SDL_Window *window)
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return;
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}
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SDL_copyp(&ibus_cursor_rect, &window->text_input_rect);
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// We'll use a square at the text input cursor location for the ibus_cursor
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ibus_cursor_rect.x = window->text_input_rect.x + window->text_input_cursor;
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ibus_cursor_rect.y = window->text_input_rect.x;
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ibus_cursor_rect.w = window->text_input_rect.h;
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ibus_cursor_rect.h = window->text_input_rect.h;
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SDL_GetWindowPosition(window, &x, &y);
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@ -44,7 +44,7 @@ extern SDL_bool SDL_IBus_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 st
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/* Update the position of IBus' candidate list. If rect is NULL then this will
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just reposition it relative to the focused window's new position. */
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extern void SDL_IBus_UpdateTextRect(SDL_Window *window);
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extern void SDL_IBus_UpdateTextInputArea(SDL_Window *window);
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/* Checks DBus for new IBus events, and calls SDL_SendKeyboardText /
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SDL_SendEditingText for each event it finds */
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@ -29,7 +29,7 @@ typedef void (*SDL_IME_Quit_t)(void);
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typedef void (*SDL_IME_SetFocus_t)(SDL_bool);
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typedef void (*SDL_IME_Reset_t)(void);
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typedef SDL_bool (*SDL_IME_ProcessKeyEvent_t)(Uint32, Uint32, Uint8 state);
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typedef void (*SDL_IME_UpdateTextRect_t)(SDL_Window *window);
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typedef void (*SDL_IME_UpdateTextInputArea_t)(SDL_Window *window);
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typedef void (*SDL_IME_PumpEvents_t)(void);
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static SDL_IME_Init_t SDL_IME_Init_Real = NULL;
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@ -37,7 +37,7 @@ static SDL_IME_Quit_t SDL_IME_Quit_Real = NULL;
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static SDL_IME_SetFocus_t SDL_IME_SetFocus_Real = NULL;
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static SDL_IME_Reset_t SDL_IME_Reset_Real = NULL;
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static SDL_IME_ProcessKeyEvent_t SDL_IME_ProcessKeyEvent_Real = NULL;
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static SDL_IME_UpdateTextRect_t SDL_IME_UpdateTextRect_Real = NULL;
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static SDL_IME_UpdateTextInputArea_t SDL_IME_UpdateTextInputArea_Real = NULL;
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static SDL_IME_PumpEvents_t SDL_IME_PumpEvents_Real = NULL;
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static void InitIME(void)
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@ -64,7 +64,7 @@ static void InitIME(void)
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SDL_IME_SetFocus_Real = SDL_Fcitx_SetFocus;
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SDL_IME_Reset_Real = SDL_Fcitx_Reset;
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SDL_IME_ProcessKeyEvent_Real = SDL_Fcitx_ProcessKeyEvent;
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SDL_IME_UpdateTextRect_Real = SDL_Fcitx_UpdateTextRect;
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SDL_IME_UpdateTextInputArea_Real = SDL_Fcitx_UpdateTextInputArea;
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SDL_IME_PumpEvents_Real = SDL_Fcitx_PumpEvents;
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}
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#endif /* HAVE_FCITX */
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@ -77,7 +77,7 @@ static void InitIME(void)
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SDL_IME_SetFocus_Real = SDL_IBus_SetFocus;
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SDL_IME_Reset_Real = SDL_IBus_Reset;
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SDL_IME_ProcessKeyEvent_Real = SDL_IBus_ProcessKeyEvent;
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SDL_IME_UpdateTextRect_Real = SDL_IBus_UpdateTextRect;
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SDL_IME_UpdateTextInputArea_Real = SDL_IBus_UpdateTextInputArea;
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SDL_IME_PumpEvents_Real = SDL_IBus_PumpEvents;
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}
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#endif /* HAVE_IBUS_IBUS_H */
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@ -98,7 +98,7 @@ SDL_bool SDL_IME_Init(void)
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SDL_IME_SetFocus_Real = NULL;
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SDL_IME_Reset_Real = NULL;
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SDL_IME_ProcessKeyEvent_Real = NULL;
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SDL_IME_UpdateTextRect_Real = NULL;
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SDL_IME_UpdateTextInputArea_Real = NULL;
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SDL_IME_PumpEvents_Real = NULL;
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}
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@ -135,10 +135,10 @@ SDL_bool SDL_IME_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state)
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return SDL_FALSE;
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}
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void SDL_IME_UpdateTextRect(SDL_Window *window)
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void SDL_IME_UpdateTextInputArea(SDL_Window *window)
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{
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if (SDL_IME_UpdateTextRect_Real) {
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SDL_IME_UpdateTextRect_Real(window);
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if (SDL_IME_UpdateTextInputArea_Real) {
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SDL_IME_UpdateTextInputArea_Real(window);
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}
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}
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@ -29,7 +29,7 @@ extern void SDL_IME_Quit(void);
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extern void SDL_IME_SetFocus(SDL_bool focused);
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extern void SDL_IME_Reset(void);
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extern SDL_bool SDL_IME_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state);
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extern void SDL_IME_UpdateTextRect(SDL_Window *window);
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extern void SDL_IME_UpdateTextInputArea(SDL_Window *window);
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extern void SDL_IME_PumpEvents(void);
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#endif /* SDL_ime_h_ */
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@ -437,6 +437,7 @@ SDL3_0.0.0 {
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SDL_GetSystemRAM;
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SDL_GetSystemTheme;
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SDL_GetTLS;
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SDL_GetTextInputArea;
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SDL_GetTextureAlphaMod;
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SDL_GetTextureAlphaModFloat;
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SDL_GetTextureBlendMode;
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@ -745,7 +746,7 @@ SDL3_0.0.0 {
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SDL_SetSurfacePalette;
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SDL_SetSurfaceRLE;
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SDL_SetTLS;
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SDL_SetTextInputRect;
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SDL_SetTextInputArea;
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SDL_SetTextureAlphaMod;
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SDL_SetTextureAlphaModFloat;
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SDL_SetTextureBlendMode;
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@ -462,6 +462,7 @@
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#define SDL_GetSystemRAM SDL_GetSystemRAM_REAL
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#define SDL_GetSystemTheme SDL_GetSystemTheme_REAL
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#define SDL_GetTLS SDL_GetTLS_REAL
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#define SDL_GetTextInputArea SDL_GetTextInputArea_REAL
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#define SDL_GetTextureAlphaMod SDL_GetTextureAlphaMod_REAL
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#define SDL_GetTextureAlphaModFloat SDL_GetTextureAlphaModFloat_REAL
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#define SDL_GetTextureBlendMode SDL_GetTextureBlendMode_REAL
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#define SDL_SetSurfacePalette SDL_SetSurfacePalette_REAL
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#define SDL_SetSurfaceRLE SDL_SetSurfaceRLE_REAL
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#define SDL_SetTLS SDL_SetTLS_REAL
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#define SDL_SetTextInputRect SDL_SetTextInputRect_REAL
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#define SDL_SetTextInputArea SDL_SetTextInputArea_REAL
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#define SDL_SetTextureAlphaMod SDL_SetTextureAlphaMod_REAL
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#define SDL_SetTextureAlphaModFloat SDL_SetTextureAlphaModFloat_REAL
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#define SDL_SetTextureBlendMode SDL_SetTextureBlendMode_REAL
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@ -482,6 +482,7 @@ SDL_DYNAPI_PROC(SDL_PropertiesID,SDL_GetSurfaceProperties,(SDL_Surface *a),(a),r
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SDL_DYNAPI_PROC(int,SDL_GetSystemRAM,(void),(),return)
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SDL_DYNAPI_PROC(SDL_SystemTheme,SDL_GetSystemTheme,(void),(),return)
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SDL_DYNAPI_PROC(void*,SDL_GetTLS,(SDL_TLSID a),(a),return)
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SDL_DYNAPI_PROC(int,SDL_GetTextInputArea,(SDL_Window *a, SDL_Rect *b, int *c),(a,b,c),return)
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SDL_DYNAPI_PROC(int,SDL_GetTextureAlphaMod,(SDL_Texture *a, Uint8 *b),(a,b),return)
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SDL_DYNAPI_PROC(int,SDL_GetTextureAlphaModFloat,(SDL_Texture *a, float *b),(a,b),return)
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SDL_DYNAPI_PROC(int,SDL_GetTextureBlendMode,(SDL_Texture *a, SDL_BlendMode *b),(a,b),return)
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@ -780,7 +781,7 @@ SDL_DYNAPI_PROC(int,SDL_SetSurfaceColorspace,(SDL_Surface *a, SDL_Colorspace b),
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SDL_DYNAPI_PROC(int,SDL_SetSurfacePalette,(SDL_Surface *a, SDL_Palette *b),(a,b),return)
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SDL_DYNAPI_PROC(int,SDL_SetSurfaceRLE,(SDL_Surface *a, int b),(a,b),return)
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SDL_DYNAPI_PROC(int,SDL_SetTLS,(SDL_TLSID a, const void *b, SDL_TLSDestructorCallback c),(a,b,c),return)
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SDL_DYNAPI_PROC(int,SDL_SetTextInputRect,(SDL_Window *a, const SDL_Rect *b),(a,b),return)
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SDL_DYNAPI_PROC(int,SDL_SetTextInputArea,(SDL_Window *a, const SDL_Rect *b, int c),(a,b,c),return)
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SDL_DYNAPI_PROC(int,SDL_SetTextureAlphaMod,(SDL_Texture *a, Uint8 b),(a,b),return)
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SDL_DYNAPI_PROC(int,SDL_SetTextureAlphaModFloat,(SDL_Texture *a, float b),(a,b),return)
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SDL_DYNAPI_PROC(int,SDL_SetTextureBlendMode,(SDL_Texture *a, SDL_BlendMode b),(a,b),return)
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@ -103,6 +103,7 @@ struct SDL_Window
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SDL_bool text_input_active;
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SDL_Rect text_input_rect;
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int text_input_cursor;
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SDL_Rect mouse_rect;
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@ -327,7 +328,7 @@ struct SDL_VideoDevice
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/* Text input */
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int (*StartTextInput)(SDL_VideoDevice *_this, SDL_Window *window);
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int (*StopTextInput)(SDL_VideoDevice *_this, SDL_Window *window);
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int (*UpdateTextInputRect)(SDL_VideoDevice *_this, SDL_Window *window);
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int (*UpdateTextInputArea)(SDL_VideoDevice *_this, SDL_Window *window);
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int (*ClearComposition)(SDL_VideoDevice *_this, SDL_Window *window);
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/* Screen keyboard */
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@ -5074,24 +5074,39 @@ int SDL_StopTextInput(SDL_Window *window)
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return 0;
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}
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int SDL_SetTextInputRect(SDL_Window *window, const SDL_Rect *rect)
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int SDL_SetTextInputArea(SDL_Window *window, const SDL_Rect *rect, int cursor)
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{
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CHECK_WINDOW_MAGIC(window, -1);
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if (rect) {
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SDL_copyp(&window->text_input_rect, rect);
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window->text_input_cursor = cursor;
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} else {
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SDL_zero(window->text_input_rect);
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window->text_input_cursor = 0;
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}
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if (_this && _this->UpdateTextInputRect) {
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if (_this->UpdateTextInputRect(_this, window) < 0) {
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if (_this && _this->UpdateTextInputArea) {
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if (_this->UpdateTextInputArea(_this, window) < 0) {
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return -1;
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}
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}
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return 0;
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}
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int SDL_GetTextInputArea(SDL_Window *window, SDL_Rect *rect, int *cursor)
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{
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CHECK_WINDOW_MAGIC(window, -1);
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if (rect) {
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SDL_copyp(rect, &window->text_input_rect);
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}
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if (cursor) {
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*cursor = window->text_input_cursor;
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}
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return 0;
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}
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int SDL_ClearComposition(SDL_Window *window)
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{
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CHECK_WINDOW_MAGIC(window, -1);
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@ -29,7 +29,7 @@ extern void Cocoa_QuitKeyboard(SDL_VideoDevice *_this);
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extern int Cocoa_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window);
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extern int Cocoa_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window);
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extern int Cocoa_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window);
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extern int Cocoa_UpdateTextInputArea(SDL_VideoDevice *_this, SDL_Window *window);
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extern int Cocoa_SetWindowKeyboardGrab(SDL_VideoDevice *_this, SDL_Window *window, SDL_bool grabbed);
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|
|
@ -368,7 +368,7 @@ int Cocoa_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window)
|
|||
[nswindow makeFirstResponder:data.fieldEdit];
|
||||
}
|
||||
}
|
||||
return Cocoa_UpdateTextInputRect(_this, window);
|
||||
return Cocoa_UpdateTextInputArea(_this, window);
|
||||
}
|
||||
|
||||
int Cocoa_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
|
@ -384,7 +384,7 @@ int Cocoa_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window)
|
|||
return 0;
|
||||
}
|
||||
|
||||
int Cocoa_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
int Cocoa_UpdateTextInputArea(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
SDL_CocoaVideoData *data = (__bridge SDL_CocoaVideoData *)_this->driverdata;
|
||||
if (data.fieldEdit) {
|
||||
|
|
|
@ -172,7 +172,7 @@ static SDL_VideoDevice *Cocoa_CreateDevice(void)
|
|||
|
||||
device->StartTextInput = Cocoa_StartTextInput;
|
||||
device->StopTextInput = Cocoa_StopTextInput;
|
||||
device->UpdateTextInputRect = Cocoa_UpdateTextInputRect;
|
||||
device->UpdateTextInputArea = Cocoa_UpdateTextInputArea;
|
||||
|
||||
device->SetClipboardData = Cocoa_SetClipboardData;
|
||||
device->GetClipboardData = Cocoa_GetClipboardData;
|
||||
|
|
|
@ -200,7 +200,7 @@ int GDK_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window)
|
|||
return 0;
|
||||
}
|
||||
|
||||
int GDK_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
int GDK_UpdateTextInputArea(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
/*
|
||||
* XGameUiShowTextEntryAsync does not allow you to set
|
||||
|
|
|
@ -34,7 +34,7 @@ void GDK_EnsureHints(void);
|
|||
|
||||
int GDK_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
int GDK_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
int GDK_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
int GDK_UpdateTextInputArea(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
int GDK_ClearComposition(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
|
||||
SDL_bool GDK_HasScreenKeyboardSupport(SDL_VideoDevice *_this);
|
||||
|
|
|
@ -100,7 +100,7 @@ static SDL_VideoDevice *UIKit_CreateDevice(void)
|
|||
device->ShowScreenKeyboard = UIKit_ShowScreenKeyboard;
|
||||
device->HideScreenKeyboard = UIKit_HideScreenKeyboard;
|
||||
device->IsScreenKeyboardShown = UIKit_IsScreenKeyboardShown;
|
||||
device->UpdateTextInputRect = UIKit_UpdateTextInputRect;
|
||||
device->UpdateTextInputArea = UIKit_UpdateTextInputArea;
|
||||
#endif
|
||||
|
||||
device->SetClipboardText = UIKit_SetClipboardText;
|
||||
|
|
|
@ -91,5 +91,5 @@ SDL_bool UIKit_HasScreenKeyboardSupport(SDL_VideoDevice *_this);
|
|||
void UIKit_ShowScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
void UIKit_HideScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
SDL_bool UIKit_IsScreenKeyboardShown(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
int UIKit_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
int UIKit_UpdateTextInputArea(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
#endif
|
||||
|
|
|
@ -623,7 +623,7 @@ SDL_bool UIKit_IsScreenKeyboardShown(SDL_VideoDevice *_this, SDL_Window *window)
|
|||
}
|
||||
}
|
||||
|
||||
int UIKit_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
int UIKit_UpdateTextInputArea(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
@autoreleasepool {
|
||||
SDL_uikitviewcontroller *vc = GetWindowViewController(window);
|
||||
|
|
|
@ -83,7 +83,7 @@ int Wayland_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window)
|
|||
WAYLAND_xkb_compose_state_reset(input->xkb.compose_state);
|
||||
}
|
||||
|
||||
return Wayland_UpdateTextInputRect(_this, window);
|
||||
return Wayland_UpdateTextInputArea(_this, window);
|
||||
}
|
||||
|
||||
int Wayland_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
|
@ -110,7 +110,7 @@ int Wayland_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window)
|
|||
return 0;
|
||||
}
|
||||
|
||||
int Wayland_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
int Wayland_UpdateTextInputArea(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
SDL_VideoData *driverdata = _this->driverdata;
|
||||
if (driverdata->text_input_manager) {
|
||||
|
@ -130,7 +130,7 @@ int Wayland_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window)
|
|||
|
||||
#ifdef SDL_USE_IME
|
||||
else {
|
||||
SDL_IME_UpdateTextRect(window);
|
||||
SDL_IME_UpdateTextInputArea(window);
|
||||
}
|
||||
#endif
|
||||
return 0;
|
||||
|
|
|
@ -34,7 +34,7 @@ extern int Wayland_InitKeyboard(SDL_VideoDevice *_this);
|
|||
extern void Wayland_QuitKeyboard(SDL_VideoDevice *_this);
|
||||
extern int Wayland_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern int Wayland_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern int Wayland_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern int Wayland_UpdateTextInputArea(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern SDL_bool Wayland_HasScreenKeyboardSupport(SDL_VideoDevice *_this);
|
||||
|
||||
#endif /* SDL_waylandkeyboard_h_ */
|
||||
|
|
|
@ -511,7 +511,7 @@ static SDL_VideoDevice *Wayland_CreateDevice(void)
|
|||
device->HasClipboardData = Wayland_HasClipboardData;
|
||||
device->StartTextInput = Wayland_StartTextInput;
|
||||
device->StopTextInput = Wayland_StopTextInput;
|
||||
device->UpdateTextInputRect = Wayland_UpdateTextInputRect;
|
||||
device->UpdateTextInputArea = Wayland_UpdateTextInputArea;
|
||||
|
||||
#ifdef SDL_VIDEO_VULKAN
|
||||
device->Vulkan_LoadLibrary = Wayland_Vulkan_LoadLibrary;
|
||||
|
|
|
@ -36,10 +36,10 @@
|
|||
#else
|
||||
#define SDL_DebugIMELog(...)
|
||||
#endif
|
||||
static int IME_Init(SDL_VideoData *videodata, HWND hwnd);
|
||||
static int IME_Init(SDL_VideoData *videodata, SDL_Window *window);
|
||||
static void IME_Enable(SDL_VideoData *videodata, HWND hwnd);
|
||||
static void IME_Disable(SDL_VideoData *videodata, HWND hwnd);
|
||||
static void IME_SetTextInputRect(SDL_VideoData *videodata, const SDL_Rect *rect);
|
||||
static void IME_SetTextInputArea(SDL_VideoData *videodata, const SDL_Rect *rect, int cursor);
|
||||
static void IME_Quit(SDL_VideoData *videodata);
|
||||
#endif /* !SDL_DISABLE_WINDOWS_IME */
|
||||
|
||||
|
@ -208,10 +208,10 @@ int WIN_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window)
|
|||
#ifndef SDL_DISABLE_WINDOWS_IME
|
||||
HWND hwnd = window->driverdata->hwnd;
|
||||
SDL_VideoData *videodata = _this->driverdata;
|
||||
IME_Init(videodata, hwnd);
|
||||
IME_Init(videodata, window);
|
||||
IME_Enable(videodata, hwnd);
|
||||
|
||||
WIN_UpdateTextInputRect(_this, window);
|
||||
WIN_UpdateTextInputArea(_this, window);
|
||||
#endif /* !SDL_DISABLE_WINDOWS_IME */
|
||||
|
||||
return 0;
|
||||
|
@ -224,19 +224,19 @@ int WIN_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window)
|
|||
#ifndef SDL_DISABLE_WINDOWS_IME
|
||||
HWND hwnd = window->driverdata->hwnd;
|
||||
SDL_VideoData *videodata = _this->driverdata;
|
||||
IME_Init(videodata, hwnd);
|
||||
IME_Init(videodata, window);
|
||||
IME_Disable(videodata, hwnd);
|
||||
#endif /* !SDL_DISABLE_WINDOWS_IME */
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int WIN_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
int WIN_UpdateTextInputArea(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
#ifndef SDL_DISABLE_WINDOWS_IME
|
||||
SDL_VideoData *data = _this->driverdata;
|
||||
|
||||
IME_SetTextInputRect(data, &window->text_input_rect);
|
||||
IME_SetTextInputArea(data, &window->text_input_rect, window->text_input_cursor);
|
||||
#endif /* !SDL_DISABLE_WINDOWS_IME */
|
||||
|
||||
return 0;
|
||||
|
@ -313,7 +313,7 @@ DEFINE_GUID(IID_ITfThreadMgrEx, 0x3E90ADE3, 0x7594, 0x4CB0, 0xBB, 0x58, 0x69, 0x
|
|||
|
||||
static void IME_UpdateInputLocale(SDL_VideoData *videodata);
|
||||
static void IME_ClearComposition(SDL_VideoData *videodata);
|
||||
static void IME_SetWindow(SDL_VideoData *videodata, HWND hwnd);
|
||||
static void IME_SetWindow(SDL_VideoData *videodata, SDL_Window *window);
|
||||
static void IME_SetupAPI(SDL_VideoData *videodata);
|
||||
static DWORD IME_GetId(SDL_VideoData *videodata, UINT uIndex);
|
||||
static void IME_SendEditingEvent(SDL_VideoData *videodata);
|
||||
|
@ -329,8 +329,9 @@ static SDL_bool WIN_ShouldShowNativeUI()
|
|||
return SDL_GetHintBoolean(SDL_HINT_IME_SHOW_UI, SDL_TRUE);
|
||||
}
|
||||
|
||||
static int IME_Init(SDL_VideoData *videodata, HWND hwnd)
|
||||
static int IME_Init(SDL_VideoData *videodata, SDL_Window *window)
|
||||
{
|
||||
HWND hwnd = window->driverdata->hwnd;
|
||||
HRESULT hResult = S_OK;
|
||||
|
||||
if (videodata->ime_initialized) {
|
||||
|
@ -360,7 +361,7 @@ static int IME_Init(SDL_VideoData *videodata, HWND hwnd)
|
|||
videodata->ImmUnlockIMCC = (BOOL (WINAPI *)(HIMCC))SDL_LoadFunction(videodata->ime_himm32, "ImmUnlockIMCC");
|
||||
/* *INDENT-ON* */ /* clang-format on */
|
||||
|
||||
IME_SetWindow(videodata, hwnd);
|
||||
IME_SetWindow(videodata, window);
|
||||
videodata->ime_himc = ImmGetContext(hwnd);
|
||||
ImmReleaseContext(hwnd, videodata->ime_himc);
|
||||
if (!videodata->ime_himc) {
|
||||
|
@ -678,9 +679,16 @@ static void IME_SetupAPI(SDL_VideoData *videodata)
|
|||
}
|
||||
}
|
||||
|
||||
static void IME_SetWindow(SDL_VideoData *videodata, HWND hwnd)
|
||||
static void IME_SetWindow(SDL_VideoData *videodata, SDL_Window *window)
|
||||
{
|
||||
HWND hwnd = window->driverdata->hwnd;
|
||||
|
||||
if (hwnd != videodata->ime_hwnd_current) {
|
||||
videodata->ime_hwnd_current = hwnd;
|
||||
SDL_zero(videodata->ime_composition_area);
|
||||
SDL_zero(videodata->ime_candidate_area);
|
||||
}
|
||||
|
||||
if (videodata->ime_threadmgr) {
|
||||
struct ITfDocumentMgr *document_mgr = 0;
|
||||
if (SUCCEEDED(videodata->ime_threadmgr->lpVtbl->AssociateFocus(videodata->ime_threadmgr, hwnd, NULL, &document_mgr))) {
|
||||
|
@ -689,42 +697,45 @@ static void IME_SetWindow(SDL_VideoData *videodata, HWND hwnd)
|
|||
}
|
||||
}
|
||||
}
|
||||
IME_SetTextInputRect(videodata, &videodata->ime_rect);
|
||||
|
||||
IME_SetTextInputArea(videodata, &window->text_input_rect, window->text_input_cursor);
|
||||
}
|
||||
|
||||
static void IME_SetTextInputRect(SDL_VideoData *videodata, const SDL_Rect *rect)
|
||||
static void IME_SetTextInputArea(SDL_VideoData *videodata, const SDL_Rect *rect, int cursor)
|
||||
{
|
||||
HIMC himc = 0;
|
||||
|
||||
if (SDL_memcmp(rect, &videodata->ime_rect, sizeof(*rect)) == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
videodata->ime_rect = *rect;
|
||||
HIMC himc;
|
||||
|
||||
himc = ImmGetContext(videodata->ime_hwnd_current);
|
||||
if (himc) {
|
||||
COMPOSITIONFORM cof;
|
||||
CANDIDATEFORM caf;
|
||||
|
||||
SDL_zero(cof);
|
||||
cof.dwStyle = CFS_RECT;
|
||||
cof.ptCurrentPos.x = videodata->ime_rect.x;
|
||||
cof.ptCurrentPos.y = videodata->ime_rect.y;
|
||||
cof.rcArea.left = videodata->ime_rect.x;
|
||||
cof.rcArea.right = (LONG)videodata->ime_rect.x + videodata->ime_rect.w;
|
||||
cof.rcArea.top = videodata->ime_rect.y;
|
||||
cof.rcArea.bottom = (LONG)videodata->ime_rect.y + videodata->ime_rect.h;
|
||||
cof.ptCurrentPos.x = rect->x + cursor;
|
||||
cof.ptCurrentPos.y = rect->y;
|
||||
cof.rcArea.left = rect->x;
|
||||
cof.rcArea.right = (LONG)rect->x + rect->w;
|
||||
cof.rcArea.top = rect->y;
|
||||
cof.rcArea.bottom = (LONG)rect->y + rect->h;
|
||||
if (SDL_memcmp(&cof, &videodata->ime_composition_area, sizeof(cof)) != 0) {
|
||||
SDL_copyp(&videodata->ime_composition_area, &cof);
|
||||
ImmSetCompositionWindow(himc, &cof);
|
||||
}
|
||||
|
||||
SDL_zero(caf);
|
||||
caf.dwIndex = 0;
|
||||
caf.dwStyle = CFS_EXCLUDE;
|
||||
caf.ptCurrentPos.x = videodata->ime_rect.x;
|
||||
caf.ptCurrentPos.y = videodata->ime_rect.y;
|
||||
caf.rcArea.left = videodata->ime_rect.x;
|
||||
caf.rcArea.right = (LONG)videodata->ime_rect.x + videodata->ime_rect.w;
|
||||
caf.rcArea.top = videodata->ime_rect.y;
|
||||
caf.rcArea.bottom = (LONG)videodata->ime_rect.y + videodata->ime_rect.h;
|
||||
caf.ptCurrentPos.x = rect->x + cursor;
|
||||
caf.ptCurrentPos.y = rect->y;
|
||||
caf.rcArea.left = rect->x;
|
||||
caf.rcArea.right = (LONG)rect->x + rect->w;
|
||||
caf.rcArea.top = rect->y;
|
||||
caf.rcArea.bottom = (LONG)rect->y + rect->h;
|
||||
if (SDL_memcmp(&caf, &videodata->ime_candidate_area, sizeof(caf)) != 0) {
|
||||
SDL_copyp(&videodata->ime_candidate_area, &caf);
|
||||
ImmSetCandidateWindow(himc, &caf);
|
||||
}
|
||||
|
||||
ImmReleaseContext(videodata->ime_hwnd_current, himc);
|
||||
}
|
||||
|
|
|
@ -31,7 +31,7 @@ extern void WIN_ResetDeadKeys(void);
|
|||
|
||||
extern int WIN_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern int WIN_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern int WIN_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern int WIN_UpdateTextInputArea(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern int WIN_ClearComposition(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
|
||||
extern SDL_bool IME_HandleMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM *lParam, struct SDL_VideoData *videodata);
|
||||
|
|
|
@ -268,7 +268,7 @@ static SDL_VideoDevice *WIN_CreateDevice(void)
|
|||
#if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
|
||||
device->StartTextInput = WIN_StartTextInput;
|
||||
device->StopTextInput = WIN_StopTextInput;
|
||||
device->UpdateTextInputRect = WIN_UpdateTextInputRect;
|
||||
device->UpdateTextInputArea = WIN_UpdateTextInputArea;
|
||||
device->ClearComposition = WIN_ClearComposition;
|
||||
|
||||
device->SetClipboardData = WIN_SetClipboardData;
|
||||
|
@ -281,7 +281,7 @@ static SDL_VideoDevice *WIN_CreateDevice(void)
|
|||
|
||||
device->StartTextInput = GDK_StartTextInput;
|
||||
device->StopTextInput = GDK_StopTextInput;
|
||||
device->SetTextInputRect = GDK_SetTextInputRect;
|
||||
device->SetTextInputArea = GDK_SetTextInputArea;
|
||||
device->ClearComposition = GDK_ClearComposition;
|
||||
|
||||
device->HasScreenKeyboardSupport = GDK_HasScreenKeyboardSupport;
|
||||
|
|
|
@ -447,7 +447,8 @@ struct SDL_VideoData
|
|||
int ime_candlistindexbase;
|
||||
SDL_bool ime_horizontal_candidates;
|
||||
|
||||
SDL_Rect ime_rect;
|
||||
COMPOSITIONFORM ime_composition_area;
|
||||
CANDIDATEFORM ime_candidate_area;
|
||||
|
||||
HKL ime_hkl;
|
||||
void *ime_himm32;
|
||||
|
|
|
@ -1293,7 +1293,7 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
|
|||
#ifdef SDL_USE_IME
|
||||
if (SDL_TextInputActive(data->window)) {
|
||||
/* Update IME candidate list position */
|
||||
SDL_IME_UpdateTextRect(NULL);
|
||||
SDL_IME_UpdateTextInputArea(NULL);
|
||||
}
|
||||
#endif
|
||||
for (w = data->window->first_child; w; w = w->next_sibling) {
|
||||
|
|
|
@ -448,7 +448,7 @@ int X11_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window)
|
|||
{
|
||||
X11_ResetXIM(_this, window);
|
||||
|
||||
return X11_UpdateTextInputRect(_this, window);
|
||||
return X11_UpdateTextInputArea(_this, window);
|
||||
}
|
||||
|
||||
int X11_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
|
@ -460,10 +460,10 @@ int X11_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window)
|
|||
return 0;
|
||||
}
|
||||
|
||||
int X11_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
int X11_UpdateTextInputArea(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
#ifdef SDL_USE_IME
|
||||
SDL_IME_UpdateTextRect(window);
|
||||
SDL_IME_UpdateTextInputArea(window);
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -28,7 +28,7 @@ extern void X11_UpdateKeymap(SDL_VideoDevice *_this, SDL_bool send_event);
|
|||
extern void X11_QuitKeyboard(SDL_VideoDevice *_this);
|
||||
extern int X11_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern int X11_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern int X11_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern int X11_UpdateTextInputArea(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern SDL_bool X11_HasScreenKeyboardSupport(SDL_VideoDevice *_this);
|
||||
extern void X11_ShowScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern void X11_HideScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
|
|
|
@ -267,7 +267,7 @@ static SDL_VideoDevice *X11_CreateDevice(void)
|
|||
device->HasPrimarySelectionText = X11_HasPrimarySelectionText;
|
||||
device->StartTextInput = X11_StartTextInput;
|
||||
device->StopTextInput = X11_StopTextInput;
|
||||
device->UpdateTextInputRect = X11_UpdateTextInputRect;
|
||||
device->UpdateTextInputArea = X11_UpdateTextInputArea;
|
||||
device->HasScreenKeyboardSupport = X11_HasScreenKeyboardSupport;
|
||||
device->ShowScreenKeyboard = X11_ShowScreenKeyboard;
|
||||
device->HideScreenKeyboard = X11_HideScreenKeyboard;
|
||||
|
|
|
@ -73,23 +73,21 @@ static void UpdateTextWindowInputRect(SDL_WindowID id)
|
|||
SDLTest_TextWindow *textwindow = windowstates[i].textwindow;
|
||||
int w, h;
|
||||
SDL_Rect rect;
|
||||
int cursor = 0;
|
||||
int current = textwindow->current;
|
||||
const char *current_line = textwindow->lines[current];
|
||||
|
||||
SDL_GetWindowSize(state->windows[i], &w, &h);
|
||||
|
||||
rect.x = (int)TEXT_WINDOW_OFFSET_X;
|
||||
if (current_line) {
|
||||
rect.x += (int)SDL_utf8strlen(current_line) * FONT_CHARACTER_SIZE;
|
||||
cursor = (int)SDL_utf8strlen(current_line) * FONT_CHARACTER_SIZE;
|
||||
}
|
||||
|
||||
rect.x = (int)TEXT_WINDOW_OFFSET_X;
|
||||
rect.y = (int)TEXT_WINDOW_OFFSET_Y + current * FONT_LINE_HEIGHT;
|
||||
#if 1
|
||||
rect.w = FONT_CHARACTER_SIZE;
|
||||
#else
|
||||
rect.w = (int)(w - (2 * TEXT_WINDOW_OFFSET_X));
|
||||
#endif
|
||||
rect.h = FONT_LINE_HEIGHT;
|
||||
SDL_SetTextInputRect(state->windows[i], &rect);
|
||||
rect.h = FONT_CHARACTER_SIZE;
|
||||
SDL_SetTextInputArea(state->windows[i], &rect, cursor);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -361,14 +361,14 @@ static int keyboard_startStopTextInput(void *arg)
|
|||
return TEST_COMPLETED;
|
||||
}
|
||||
|
||||
/* Internal function to test SDL_SetTextInputRect */
|
||||
static void testSetTextInputRect(SDL_Window *window, SDL_Rect refRect)
|
||||
/* Internal function to test SDL_SetTextInputArea */
|
||||
static void testSetTextInputArea(SDL_Window *window, SDL_Rect refRect)
|
||||
{
|
||||
SDL_Rect testRect;
|
||||
|
||||
testRect = refRect;
|
||||
SDL_SetTextInputRect(window, &testRect);
|
||||
SDLTest_AssertPass("Call to SDL_SetTextInputRect with refRect(x:%d,y:%d,w:%d,h:%d)", refRect.x, refRect.y, refRect.w, refRect.h);
|
||||
SDL_SetTextInputArea(window, &testRect, 0);
|
||||
SDLTest_AssertPass("Call to SDL_SetTextInputArea with refRect(x:%d,y:%d,w:%d,h:%d)", refRect.x, refRect.y, refRect.w, refRect.h);
|
||||
SDLTest_AssertCheck(
|
||||
(refRect.x == testRect.x) && (refRect.y == testRect.y) && (refRect.w == testRect.w) && (refRect.h == testRect.h),
|
||||
"Check that input data was not modified, expected: x:%d,y:%d,w:%d,h:%d, got: x:%d,y:%d,w:%d,h:%d",
|
||||
|
@ -377,11 +377,11 @@ static void testSetTextInputRect(SDL_Window *window, SDL_Rect refRect)
|
|||
}
|
||||
|
||||
/**
|
||||
* Check call to SDL_SetTextInputRect
|
||||
* Check call to SDL_SetTextInputArea
|
||||
*
|
||||
* \sa SDL_SetTextInputRect
|
||||
* \sa SDL_SetTextInputArea
|
||||
*/
|
||||
static int keyboard_setTextInputRect(void *arg)
|
||||
static int keyboard_setTextInputArea(void *arg)
|
||||
{
|
||||
SDL_Window *window = SDL_GetKeyboardFocus();
|
||||
SDL_Rect refRect;
|
||||
|
@ -391,77 +391,77 @@ static int keyboard_setTextInputRect(void *arg)
|
|||
refRect.y = SDLTest_RandomIntegerInRange(1, 50);
|
||||
refRect.w = SDLTest_RandomIntegerInRange(10, 50);
|
||||
refRect.h = SDLTest_RandomIntegerInRange(10, 50);
|
||||
testSetTextInputRect(window, refRect);
|
||||
testSetTextInputArea(window, refRect);
|
||||
|
||||
/* Normal visible refRect, origin 0,0 */
|
||||
refRect.x = 0;
|
||||
refRect.y = 0;
|
||||
refRect.w = SDLTest_RandomIntegerInRange(10, 50);
|
||||
refRect.h = SDLTest_RandomIntegerInRange(10, 50);
|
||||
testSetTextInputRect(window, refRect);
|
||||
testSetTextInputArea(window, refRect);
|
||||
|
||||
/* 1Pixel refRect */
|
||||
refRect.x = SDLTest_RandomIntegerInRange(10, 50);
|
||||
refRect.y = SDLTest_RandomIntegerInRange(10, 50);
|
||||
refRect.w = 1;
|
||||
refRect.h = 1;
|
||||
testSetTextInputRect(window, refRect);
|
||||
testSetTextInputArea(window, refRect);
|
||||
|
||||
/* 0pixel refRect */
|
||||
refRect.x = 1;
|
||||
refRect.y = 1;
|
||||
refRect.w = 1;
|
||||
refRect.h = 0;
|
||||
testSetTextInputRect(window, refRect);
|
||||
testSetTextInputArea(window, refRect);
|
||||
|
||||
/* 0pixel refRect */
|
||||
refRect.x = 1;
|
||||
refRect.y = 1;
|
||||
refRect.w = 0;
|
||||
refRect.h = 1;
|
||||
testSetTextInputRect(window, refRect);
|
||||
testSetTextInputArea(window, refRect);
|
||||
|
||||
/* 0pixel refRect */
|
||||
refRect.x = 1;
|
||||
refRect.y = 1;
|
||||
refRect.w = 0;
|
||||
refRect.h = 0;
|
||||
testSetTextInputRect(window, refRect);
|
||||
testSetTextInputArea(window, refRect);
|
||||
|
||||
/* 0pixel refRect */
|
||||
refRect.x = 0;
|
||||
refRect.y = 0;
|
||||
refRect.w = 0;
|
||||
refRect.h = 0;
|
||||
testSetTextInputRect(window, refRect);
|
||||
testSetTextInputArea(window, refRect);
|
||||
|
||||
/* negative refRect */
|
||||
refRect.x = SDLTest_RandomIntegerInRange(-200, -100);
|
||||
refRect.y = SDLTest_RandomIntegerInRange(-200, -100);
|
||||
refRect.w = 50;
|
||||
refRect.h = 50;
|
||||
testSetTextInputRect(window, refRect);
|
||||
testSetTextInputArea(window, refRect);
|
||||
|
||||
/* oversized refRect */
|
||||
refRect.x = SDLTest_RandomIntegerInRange(1, 50);
|
||||
refRect.y = SDLTest_RandomIntegerInRange(1, 50);
|
||||
refRect.w = 5000;
|
||||
refRect.h = 5000;
|
||||
testSetTextInputRect(window, refRect);
|
||||
testSetTextInputArea(window, refRect);
|
||||
|
||||
/* NULL refRect */
|
||||
SDL_SetTextInputRect(window, NULL);
|
||||
SDLTest_AssertPass("Call to SDL_SetTextInputRect(NULL)");
|
||||
SDL_SetTextInputArea(window, NULL, 0);
|
||||
SDLTest_AssertPass("Call to SDL_SetTextInputArea(NULL)");
|
||||
|
||||
return TEST_COMPLETED;
|
||||
}
|
||||
|
||||
/**
|
||||
* Check call to SDL_SetTextInputRect with invalid data
|
||||
* Check call to SDL_SetTextInputArea with invalid data
|
||||
*
|
||||
* \sa SDL_SetTextInputRect
|
||||
* \sa SDL_SetTextInputArea
|
||||
*/
|
||||
static int keyboard_setTextInputRectNegative(void *arg)
|
||||
static int keyboard_setTextInputAreaNegative(void *arg)
|
||||
{
|
||||
/* Some platforms set also an error message; prepare for checking it */
|
||||
#if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_ANDROID) || defined(SDL_VIDEO_DRIVER_COCOA)
|
||||
|
@ -473,8 +473,8 @@ static int keyboard_setTextInputRectNegative(void *arg)
|
|||
#endif
|
||||
|
||||
/* NULL refRect */
|
||||
SDL_SetTextInputRect(SDL_GetKeyboardFocus(), NULL);
|
||||
SDLTest_AssertPass("Call to SDL_SetTextInputRect(NULL)");
|
||||
SDL_SetTextInputArea(SDL_GetKeyboardFocus(), NULL, 0);
|
||||
SDLTest_AssertPass("Call to SDL_SetTextInputArea(NULL)");
|
||||
|
||||
/* Some platforms set also an error message; so check it */
|
||||
#if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_ANDROID) || defined(SDL_VIDEO_DRIVER_COCOA)
|
||||
|
@ -666,11 +666,11 @@ static const SDLTest_TestCaseReference keyboardTest7 = {
|
|||
};
|
||||
|
||||
static const SDLTest_TestCaseReference keyboardTest8 = {
|
||||
(SDLTest_TestCaseFp)keyboard_setTextInputRect, "keyboard_setTextInputRect", "Check call to SDL_SetTextInputRect", TEST_ENABLED
|
||||
(SDLTest_TestCaseFp)keyboard_setTextInputArea, "keyboard_setTextInputArea", "Check call to SDL_SetTextInputArea", TEST_ENABLED
|
||||
};
|
||||
|
||||
static const SDLTest_TestCaseReference keyboardTest9 = {
|
||||
(SDLTest_TestCaseFp)keyboard_setTextInputRectNegative, "keyboard_setTextInputRectNegative", "Check call to SDL_SetTextInputRect with invalid data", TEST_ENABLED
|
||||
(SDLTest_TestCaseFp)keyboard_setTextInputAreaNegative, "keyboard_setTextInputAreaNegative", "Check call to SDL_SetTextInputArea with invalid data", TEST_ENABLED
|
||||
};
|
||||
|
||||
static const SDLTest_TestCaseReference keyboardTest10 = {
|
||||
|
|
|
@ -457,6 +457,8 @@ static Uint32 utf8_decode(char *p, size_t len)
|
|||
|
||||
static void InitInput(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
/* Prepare a rect for text input */
|
||||
textRect.x = textRect.y = 100.0f;
|
||||
textRect.w = DEFAULT_WINDOW_WIDTH - 2 * textRect.x;
|
||||
|
@ -466,7 +468,9 @@ static void InitInput(void)
|
|||
markedRect = textRect;
|
||||
markedText[0] = 0;
|
||||
|
||||
SDL_StartTextInput(state->windows[0]);
|
||||
for (i = 0; i < state->num_windows; ++i) {
|
||||
SDL_StartTextInput(state->windows[i]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -649,6 +653,18 @@ static void DrawCandidates(int rendererID, SDL_FRect *cursorRect)
|
|||
}
|
||||
}
|
||||
|
||||
static void UpdateTextInputArea(SDL_Window *window, const SDL_FRect *cursorRect)
|
||||
{
|
||||
SDL_Rect rect;
|
||||
int cursor_offset = (int)(cursorRect->x - textRect.x);
|
||||
|
||||
rect.x = (int)textRect.x;
|
||||
rect.y = (int)textRect.y;
|
||||
rect.w = (int)textRect.w;
|
||||
rect.h = (int)textRect.h;
|
||||
SDL_SetTextInputArea(window, &rect, cursor_offset);
|
||||
}
|
||||
|
||||
static void CleanupVideo(void)
|
||||
{
|
||||
SDL_StopTextInput(state->windows[0]);
|
||||
|
@ -827,16 +843,8 @@ static void RedrawWindow(int rendererID)
|
|||
/* Draw the candidates */
|
||||
DrawCandidates(rendererID, &cursorRect);
|
||||
|
||||
{
|
||||
SDL_Rect inputrect;
|
||||
|
||||
/* The input rect is a square at the cursor insertion point */
|
||||
inputrect.x = (int)cursorRect.x;
|
||||
inputrect.y = (int)cursorRect.y;
|
||||
inputrect.w = (int)cursorRect.h;
|
||||
inputrect.h = (int)cursorRect.h;
|
||||
SDL_SetTextInputRect(state->windows[0], &inputrect);
|
||||
}
|
||||
/* Update the area used to draw composition UI */
|
||||
UpdateTextInputArea(state->windows[0], &cursorRect);
|
||||
}
|
||||
|
||||
static void Redraw(void)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue