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Removed SDL_TextInputShown()
This was only implemented on Windows and often confused with SDL_ScreenKeyboardShown()
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13 changed files with 4 additions and 63 deletions
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@ -342,15 +342,6 @@ extern DECLSPEC void SDLCALL SDL_StopTextInput(void);
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*/
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extern DECLSPEC void SDLCALL SDL_ClearComposition(void);
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/**
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* Returns if an IME Composite or Candidate window is currently shown.
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*
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* \returns SDL_TRUE if shown, else SDL_FALSE
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_TextInputShown(void);
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/**
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* Set the rectangle used to type Unicode text inputs.
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*
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