Update for SDL3 coding style (#6717)

I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.

In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.

The script I ran for the src directory is added as build-scripts/clang-format-src.sh

This fixes:
#6592
#6593
#6594

(cherry picked from commit 5750bcb174)
This commit is contained in:
Sam Lantinga 2022-11-30 12:51:59 -08:00
parent 5c4bc807f7
commit b8d85c6939
764 changed files with 50598 additions and 54407 deletions

View file

@ -28,24 +28,24 @@ SDL_Rect rect;
SDL_Event event;
static void
DrawRects(SDL_Renderer * renderer)
DrawRects(SDL_Renderer *renderer)
{
SDL_SetRenderDrawColor(renderer, 255, 0, 0, 255);
SDL_RenderFillRect(renderer, &rect);
}
static void
loop() {
loop()
{
/* Check for events */
while (SDL_PollEvent(&event)) {
SDLTest_CommonEvent(state, &event, &done);
switch(event.type) {
switch (event.type) {
case SDL_MOUSEMOTION:
{
rect.x += event.motion.xrel;
rect.y += event.motion.yrel;
}
break;
{
rect.x += event.motion.xrel;
rect.y += event.motion.yrel;
} break;
}
}
for (i = 0; i < state->num_windows; ++i) {
@ -83,8 +83,7 @@ loop() {
#endif
}
int
main(int argc, char *argv[])
int main(int argc, char *argv[])
{
/* Enable standard application logging */
@ -126,7 +125,7 @@ main(int argc, char *argv[])
#else
while (!done) {
loop();
}
}
#endif
SDLTest_CommonQuit(state);
return 0;