Update for SDL3 coding style (#6717)
I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.
In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.
The script I ran for the src directory is added as build-scripts/clang-format-src.sh
This fixes:
#6592
#6593
#6594
(cherry picked from commit 5750bcb174
)
This commit is contained in:
parent
5c4bc807f7
commit
b8d85c6939
764 changed files with 50598 additions and 54407 deletions
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@ -28,24 +28,24 @@ SDL_Rect rect;
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SDL_Event event;
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static void
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DrawRects(SDL_Renderer * renderer)
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DrawRects(SDL_Renderer *renderer)
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{
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SDL_SetRenderDrawColor(renderer, 255, 0, 0, 255);
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SDL_RenderFillRect(renderer, &rect);
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}
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static void
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loop() {
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loop()
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{
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/* Check for events */
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while (SDL_PollEvent(&event)) {
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SDLTest_CommonEvent(state, &event, &done);
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switch(event.type) {
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switch (event.type) {
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case SDL_MOUSEMOTION:
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{
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rect.x += event.motion.xrel;
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rect.y += event.motion.yrel;
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}
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break;
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{
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rect.x += event.motion.xrel;
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rect.y += event.motion.yrel;
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} break;
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}
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}
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for (i = 0; i < state->num_windows; ++i) {
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@ -83,8 +83,7 @@ loop() {
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#endif
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}
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int
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main(int argc, char *argv[])
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int main(int argc, char *argv[])
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{
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/* Enable standard application logging */
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@ -126,7 +125,7 @@ main(int argc, char *argv[])
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#else
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while (!done) {
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loop();
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}
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}
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#endif
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SDLTest_CommonQuit(state);
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return 0;
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