Update for SDL3 coding style (#6717)

I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.

In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.

The script I ran for the src directory is added as build-scripts/clang-format-src.sh

This fixes:
#6592
#6593
#6594

(cherry picked from commit 5750bcb174)
This commit is contained in:
Sam Lantinga 2022-11-30 12:51:59 -08:00
parent 5c4bc807f7
commit b8d85c6939
764 changed files with 50598 additions and 54407 deletions

View file

@ -22,8 +22,8 @@
typedef struct
{
const char *tag;
void *(*CreateNativeWindow) (int w, int h);
void (*DestroyNativeWindow) (void *window);
void *(*CreateNativeWindow)(int w, int h);
void (*DestroyNativeWindow)(void *window);
} NativeWindowFactory;
#ifdef SDL_VIDEO_DRIVER_WINDOWS