Update for SDL3 coding style (#6717)
I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.
In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.
The script I ran for the src directory is added as build-scripts/clang-format-src.sh
This fixes:
#6592
#6593
#6594
(cherry picked from commit 5750bcb174
)
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764 changed files with 50598 additions and 54407 deletions
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@ -32,17 +32,16 @@ ThreadFunc(void *data)
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{
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/* Set the child thread error string */
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SDL_SetError("Thread %s (%lu) had a problem: %s",
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(char *) data, SDL_ThreadID(), "nevermind");
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(char *)data, SDL_ThreadID(), "nevermind");
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while (alive) {
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SDL_Log("Thread '%s' is alive!\n", (char *) data);
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SDL_Log("Thread '%s' is alive!\n", (char *)data);
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SDL_Delay(1 * 1000);
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}
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SDL_Log("Child thread error string: %s\n", SDL_GetError());
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return 0;
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}
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int
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main(int argc, char *argv[])
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int main(int argc, char *argv[])
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{
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SDL_Thread *thread;
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