Update for SDL3 coding style (#6717)
I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.
In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.
The script I ran for the src directory is added as build-scripts/clang-format-src.sh
This fixes:
#6592
#6593
#6594
(cherry picked from commit 5750bcb174
)
This commit is contained in:
parent
5c4bc807f7
commit
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764 changed files with 50598 additions and 54407 deletions
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@ -25,8 +25,7 @@ quit(int rc)
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exit(rc);
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}
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int
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main(int argc, char *argv[])
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int main(int argc, char *argv[])
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{
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int i, done;
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SDL_Event event;
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@ -76,13 +75,13 @@ main(int argc, char *argv[])
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/* Check for events */
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while (SDL_PollEvent(&event)) {
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if (event.type == SDL_DROPBEGIN) {
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SDL_Log("Drop beginning on window %u", (unsigned int) event.drop.windowID);
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SDL_Log("Drop beginning on window %u", (unsigned int)event.drop.windowID);
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} else if (event.type == SDL_DROPCOMPLETE) {
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SDL_Log("Drop complete on window %u", (unsigned int) event.drop.windowID);
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SDL_Log("Drop complete on window %u", (unsigned int)event.drop.windowID);
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} else if ((event.type == SDL_DROPFILE) || (event.type == SDL_DROPTEXT)) {
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const char *typestr = (event.type == SDL_DROPFILE) ? "File" : "Text";
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char *dropped_filedir = event.drop.file;
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SDL_Log("%s dropped on window %u: %s", typestr, (unsigned int) event.drop.windowID, dropped_filedir);
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SDL_Log("%s dropped on window %u: %s", typestr, (unsigned int)event.drop.windowID, dropped_filedir);
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/* Normally you'd have to do this, but this is freed in SDLTest_CommonEvent() */
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/*SDL_free(dropped_filedir);*/
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}
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