Update for SDL3 coding style (#6717)

I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.

In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.

The script I ran for the src directory is added as build-scripts/clang-format-src.sh

This fixes:
#6592
#6593
#6594

(cherry picked from commit 5750bcb174)
This commit is contained in:
Sam Lantinga 2022-11-30 12:51:59 -08:00
parent 5c4bc807f7
commit b8d85c6939
764 changed files with 50598 additions and 54407 deletions

View file

@ -25,8 +25,7 @@ quit(int rc)
exit(rc);
}
int
main(int argc, char *argv[])
int main(int argc, char *argv[])
{
int i, done;
SDL_Event event;
@ -76,13 +75,13 @@ main(int argc, char *argv[])
/* Check for events */
while (SDL_PollEvent(&event)) {
if (event.type == SDL_DROPBEGIN) {
SDL_Log("Drop beginning on window %u", (unsigned int) event.drop.windowID);
SDL_Log("Drop beginning on window %u", (unsigned int)event.drop.windowID);
} else if (event.type == SDL_DROPCOMPLETE) {
SDL_Log("Drop complete on window %u", (unsigned int) event.drop.windowID);
SDL_Log("Drop complete on window %u", (unsigned int)event.drop.windowID);
} else if ((event.type == SDL_DROPFILE) || (event.type == SDL_DROPTEXT)) {
const char *typestr = (event.type == SDL_DROPFILE) ? "File" : "Text";
char *dropped_filedir = event.drop.file;
SDL_Log("%s dropped on window %u: %s", typestr, (unsigned int) event.drop.windowID, dropped_filedir);
SDL_Log("%s dropped on window %u: %s", typestr, (unsigned int)event.drop.windowID, dropped_filedir);
/* Normally you'd have to do this, but this is freed in SDLTest_CommonEvent() */
/*SDL_free(dropped_filedir);*/
}