Update for SDL3 coding style (#6717)
I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.
In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.
The script I ran for the src directory is added as build-scripts/clang-format-src.sh
This fixes:
#6592
#6593
#6594
(cherry picked from commit 5750bcb174
)
This commit is contained in:
parent
5c4bc807f7
commit
b8d85c6939
764 changed files with 50598 additions and 54407 deletions
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@ -48,8 +48,7 @@ IsDeviceIndexValid(int device_index)
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return device_index >= 0 && device_index < N3DS_SENSOR_COUNT;
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}
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static int
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N3DS_SensorInit(void)
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static int N3DS_SensorInit(void)
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{
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if (InitN3DSServices() < 0) {
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return SDL_SetError("Failed to initialise N3DS services");
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@ -79,19 +78,16 @@ InitN3DSServices(void)
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return 0;
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}
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static int
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N3DS_SensorGetCount(void)
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static int N3DS_SensorGetCount(void)
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{
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return N3DS_SENSOR_COUNT;
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}
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static void
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N3DS_SensorDetect(void)
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static void N3DS_SensorDetect(void)
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{
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}
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static const char *
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N3DS_SensorGetDeviceName(int device_index)
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static const char *N3DS_SensorGetDeviceName(int device_index)
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{
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if (IsDeviceIndexValid(device_index)) {
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switch (N3DS_sensors[device_index].type) {
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@ -107,8 +103,7 @@ N3DS_SensorGetDeviceName(int device_index)
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return NULL;
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}
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static SDL_SensorType
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N3DS_SensorGetDeviceType(int device_index)
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static SDL_SensorType N3DS_SensorGetDeviceType(int device_index)
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{
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if (IsDeviceIndexValid(device_index)) {
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return N3DS_sensors[device_index].type;
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@ -116,14 +111,12 @@ N3DS_SensorGetDeviceType(int device_index)
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return SDL_SENSOR_INVALID;
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}
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static int
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N3DS_SensorGetDeviceNonPortableType(int device_index)
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static int N3DS_SensorGetDeviceNonPortableType(int device_index)
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{
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return (int) N3DS_SensorGetDeviceType(device_index);
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return (int)N3DS_SensorGetDeviceType(device_index);
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}
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static SDL_SensorID
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N3DS_SensorGetDeviceInstanceID(int device_index)
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static SDL_SensorID N3DS_SensorGetDeviceInstanceID(int device_index)
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{
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if (IsDeviceIndexValid(device_index)) {
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return N3DS_sensors[device_index].instance_id;
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@ -131,14 +124,12 @@ N3DS_SensorGetDeviceInstanceID(int device_index)
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return -1;
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}
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static int
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N3DS_SensorOpen(SDL_Sensor *sensor, int device_index)
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static int N3DS_SensorOpen(SDL_Sensor *sensor, int device_index)
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{
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return 0;
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}
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static void
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N3DS_SensorUpdate(SDL_Sensor *sensor)
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static void N3DS_SensorUpdate(SDL_Sensor *sensor)
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{
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switch (sensor->type) {
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case SDL_SENSOR_ACCEL:
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@ -162,9 +153,9 @@ UpdateN3DSAccelerometer(SDL_Sensor *sensor)
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hidAccelRead(¤t_state);
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if (SDL_memcmp(&previous_state, ¤t_state, sizeof(accelVector)) != 0) {
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SDL_memcpy(&previous_state, ¤t_state, sizeof(accelVector));
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data[0] = (float) current_state.x * SDL_STANDARD_GRAVITY;
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data[1] = (float) current_state.y * SDL_STANDARD_GRAVITY;
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data[2] = (float) current_state.z * SDL_STANDARD_GRAVITY;
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data[0] = (float)current_state.x * SDL_STANDARD_GRAVITY;
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data[1] = (float)current_state.y * SDL_STANDARD_GRAVITY;
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data[2] = (float)current_state.z * SDL_STANDARD_GRAVITY;
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SDL_PrivateSensorUpdate(sensor, 0, data, sizeof data);
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}
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}
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@ -179,20 +170,18 @@ UpdateN3DSGyroscope(SDL_Sensor *sensor)
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hidGyroRead(¤t_state);
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if (SDL_memcmp(&previous_state, ¤t_state, sizeof(angularRate)) != 0) {
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SDL_memcpy(&previous_state, ¤t_state, sizeof(angularRate));
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data[0] = (float) current_state.x;
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data[1] = (float) current_state.y;
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data[2] = (float) current_state.z;
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data[0] = (float)current_state.x;
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data[1] = (float)current_state.y;
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data[2] = (float)current_state.z;
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SDL_PrivateSensorUpdate(sensor, 0, data, sizeof data);
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}
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}
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static void
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N3DS_SensorClose(SDL_Sensor *sensor)
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static void N3DS_SensorClose(SDL_Sensor *sensor)
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{
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}
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static void
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N3DS_SensorQuit(void)
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static void N3DS_SensorQuit(void)
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{
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HIDUSER_DisableGyroscope();
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HIDUSER_DisableAccelerometer();
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