Implemented SDL_GetAbsoluteMouseState().
X11 only for now, but this should be doable on every platform, I think.
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@ -581,3 +581,4 @@
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#define SDL_WinRTRunApp SDL_WinRTRunApp_REAL
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#define SDL_CaptureMouse SDL_CaptureMouse_REAL
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#define SDL_SetWindowHitTest SDL_SetWindowHitTest_REAL
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#define SDL_GetAbsoluteMouseState SDL_GetAbsoluteMouseState_REAL
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