iostream: Final fixes before merging.

- SDL_GetRWProperties -> SDL_GetIOProperties
- SDL_GetRWStatus -> SDL_GetIOStatus
- Some documentation corrections and improvements.
This commit is contained in:
Ryan C. Gordon 2024-03-15 15:34:29 -04:00
parent c175eb488c
commit b7cda16613
No known key found for this signature in database
GPG key ID: FA148B892AB48044
5 changed files with 17 additions and 20 deletions

View file

@ -878,7 +878,7 @@ SDL3_0.0.0 {
SDL_GetJoystickProperties;
SDL_GetRendererProperties;
SDL_GetTextureProperties;
SDL_GetRWProperties;
SDL_GetIOProperties;
SDL_GetSensorProperties;
SDL_GetSurfaceProperties;
SDL_GetWindowProperties;
@ -978,7 +978,7 @@ SDL3_0.0.0 {
SDL_ShowOpenFolderDialog;
SDL_OpenIO;
SDL_CloseIO;
SDL_GetRWStatus;
SDL_GetIOStatus;
# extra symbols go here (don't modify this line)
local: *;
};

View file

@ -903,7 +903,7 @@
#define SDL_GetJoystickProperties SDL_GetJoystickProperties_REAL
#define SDL_GetRendererProperties SDL_GetRendererProperties_REAL
#define SDL_GetTextureProperties SDL_GetTextureProperties_REAL
#define SDL_GetRWProperties SDL_GetRWProperties_REAL
#define SDL_GetIOProperties SDL_GetIOProperties_REAL
#define SDL_GetSensorProperties SDL_GetSensorProperties_REAL
#define SDL_GetSurfaceProperties SDL_GetSurfaceProperties_REAL
#define SDL_GetWindowProperties SDL_GetWindowProperties_REAL
@ -1003,4 +1003,4 @@
#define SDL_ShowOpenFolderDialog SDL_ShowOpenFolderDialog_REAL
#define SDL_OpenIO SDL_OpenIO_REAL
#define SDL_CloseIO SDL_CloseIO_REAL
#define SDL_GetRWStatus SDL_GetRWStatus_REAL
#define SDL_GetIOStatus SDL_GetIOStatus_REAL

View file

@ -937,7 +937,7 @@ SDL_DYNAPI_PROC(SDL_PropertiesID,SDL_GetGamepadProperties,(SDL_Gamepad *a),(a),r
SDL_DYNAPI_PROC(SDL_PropertiesID,SDL_GetJoystickProperties,(SDL_Joystick *a),(a),return)
SDL_DYNAPI_PROC(SDL_PropertiesID,SDL_GetRendererProperties,(SDL_Renderer *a),(a),return)
SDL_DYNAPI_PROC(SDL_PropertiesID,SDL_GetTextureProperties,(SDL_Texture *a),(a),return)
SDL_DYNAPI_PROC(SDL_PropertiesID,SDL_GetRWProperties,(SDL_IOStream *a),(a),return)
SDL_DYNAPI_PROC(SDL_PropertiesID,SDL_GetIOProperties,(SDL_IOStream *a),(a),return)
SDL_DYNAPI_PROC(SDL_PropertiesID,SDL_GetSensorProperties,(SDL_Sensor *a),(a),return)
SDL_DYNAPI_PROC(SDL_PropertiesID,SDL_GetSurfaceProperties,(SDL_Surface *a),(a),return)
SDL_DYNAPI_PROC(SDL_PropertiesID,SDL_GetWindowProperties,(SDL_Window *a),(a),return)
@ -1028,4 +1028,4 @@ SDL_DYNAPI_PROC(void,SDL_ShowSaveFileDialog,(SDL_DialogFileCallback a, void *b,
SDL_DYNAPI_PROC(void,SDL_ShowOpenFolderDialog,(SDL_DialogFileCallback a, void *b, SDL_Window *c, const char *d, int e),(a,b,c,d,e),)
SDL_DYNAPI_PROC(SDL_IOStream*,SDL_OpenIO,(const SDL_IOStreamInterface *a, void *b),(a,b),return)
SDL_DYNAPI_PROC(int,SDL_CloseIO,(SDL_IOStream *a),(a),return)
SDL_DYNAPI_PROC(SDL_IOStatus,SDL_GetRWStatus,(SDL_IOStream *a),(a),return)
SDL_DYNAPI_PROC(SDL_IOStatus,SDL_GetIOStatus,(SDL_IOStream *a),(a),return)