diff --git a/include/SDL3/SDL_begin_code.h b/include/SDL3/SDL_begin_code.h index 206407644f..f210e2de64 100644 --- a/include/SDL3/SDL_begin_code.h +++ b/include/SDL3/SDL_begin_code.h @@ -295,7 +295,7 @@ * float x, y, z, w; * } SDL_ALIGNED(16) MySIMDAlignedData; * - + * * // make sure this one field in a struct is aligned to 16 bytes for SIMD access. * typedef struct { * SomeStuff stuff; @@ -312,9 +312,9 @@ * something that respects this alignment, use SDL_aligned_alloc() or some * other mechanism. * - * On compilers without alignment support, this macro is defined to an - * invalid symbol, to make it clear that the current compiler is likely to - * generate incorrect code when it sees this macro. + * On compilers without alignment support, this macro is defined to an invalid + * symbol, to make it clear that the current compiler is likely to generate + * incorrect code when it sees this macro. * * \param x the byte count to align to, so the data's address will be a * multiple of this value.