Use #ifdef/#ifndef instead of #if defined/#if \!defined

This commit is contained in:
Anonymous Maarten 2023-03-30 20:26:31 +02:00 committed by Anonymous Maarten
parent 308bcbbe76
commit b6ae281e97
129 changed files with 450 additions and 450 deletions

View file

@ -24,7 +24,7 @@
#define COBJMACROS
#include "../../core/windows/SDL_windows.h"
#if !defined(__WINRT__)
#ifndef __WINRT__
#include "../../video/windows/SDL_windowswindow.h"
#endif
#include "../SDL_sysrender.h"
@ -895,7 +895,7 @@ static HRESULT D3D11_CreateWindowSizeDependentResources(SDL_Renderer *renderer)
/* The width and height of the swap chain must be based on the display's
* non-rotated size.
*/
#if defined(__WINRT__)
#ifdef __WINRT__
SDL_GetWindowSize(renderer->window, &w, &h);
#else
SDL_GetWindowSizeInPixels(renderer->window, &w, &h);