Use #ifdef/#ifndef instead of #if defined/#if \!defined
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129 changed files with 450 additions and 450 deletions
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@ -24,7 +24,7 @@
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#define COBJMACROS
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#include "../../core/windows/SDL_windows.h"
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#if !defined(__WINRT__)
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#ifndef __WINRT__
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#include "../../video/windows/SDL_windowswindow.h"
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#endif
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#include "../SDL_sysrender.h"
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@ -895,7 +895,7 @@ static HRESULT D3D11_CreateWindowSizeDependentResources(SDL_Renderer *renderer)
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/* The width and height of the swap chain must be based on the display's
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* non-rotated size.
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*/
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#if defined(__WINRT__)
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#ifdef __WINRT__
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SDL_GetWindowSize(renderer->window, &w, &h);
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#else
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SDL_GetWindowSizeInPixels(renderer->window, &w, &h);
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