testcontroller: log the ID of gamepads as they are added and removed

This commit is contained in:
Sam Lantinga 2025-01-12 10:02:39 -08:00
parent 9a83fa026d
commit b524af1b43

View file

@ -1019,6 +1019,7 @@ static void HandleGamepadAdded(SDL_JoystickID id, bool verbose)
if (i < 0) {
return;
}
SDL_Log("Gamepad %u added\n", id);
SDL_assert(!controllers[i].gamepad);
controllers[i].gamepad = SDL_OpenGamepad(id);
@ -1090,6 +1091,7 @@ static void HandleGamepadRemoved(SDL_JoystickID id)
if (i < 0) {
return;
}
SDL_Log("Gamepad %u removed\n", id);
if (controllers[i].mapping) {
SDL_free(controllers[i].mapping);