Remove unused SDL_TextureModulate enum

Fixes https://github.com/libsdl-org/SDL/issues/6387
This commit is contained in:
Sam Lantinga 2023-11-07 09:23:26 -08:00
parent 9458cbf75e
commit b5057edf29
3 changed files with 0 additions and 21 deletions

View file

@ -115,16 +115,6 @@ typedef enum
SDL_TEXTUREACCESS_TARGET /**< Texture can be used as a render target */
} SDL_TextureAccess;
/**
* The texture channel modulation used in SDL_RenderTexture().
*/
typedef enum
{
SDL_TEXTUREMODULATE_NONE = 0x00000000, /**< No modulation */
SDL_TEXTUREMODULATE_COLOR = 0x00000001, /**< srcC = srcC * color */
SDL_TEXTUREMODULATE_ALPHA = 0x00000002 /**< srcA = srcA * alpha */
} SDL_TextureModulate;
/**
* Flip constants for SDL_RenderTextureRotated
*/