mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-05-22 12:48:28 +00:00
Removed SDL_SensorGetDataWithTimestamp() and SDL_GameControllerGetSensorDataWithTimestamp()
If you care about timestamps you'll also want to catch all of the sensor events instead of just polling the current state. For example, Nintendo Switch controllers generate 3 sensor events with distinct values for each polling interval.
This commit is contained in:
parent
b8760a3ffe
commit
b4da4ed95a
12 changed files with 16 additions and 72 deletions
|
@ -878,8 +878,6 @@
|
|||
#define SDL_SetPrimarySelectionText SDL_SetPrimarySelectionText_REAL
|
||||
#define SDL_GetPrimarySelectionText SDL_GetPrimarySelectionText_REAL
|
||||
#define SDL_HasPrimarySelectionText SDL_HasPrimarySelectionText_REAL
|
||||
#define SDL_GameControllerGetSensorDataWithTimestamp SDL_GameControllerGetSensorDataWithTimestamp_REAL
|
||||
#define SDL_SensorGetDataWithTimestamp SDL_SensorGetDataWithTimestamp_REAL
|
||||
#define SDL_ResetHints SDL_ResetHints_REAL
|
||||
#define SDL_strcasestr SDL_strcasestr_REAL
|
||||
#define SDL_EGL_GetProcAddress SDL_EGL_GetProcAddress_REAL
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue