Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation
Jonas Kulla The configure script didn't differentiate between Linux and Android, unconditionally compiling in the unix implementation of SDL_sysfilesystem.c. I'm probably one of the very few people building SDL for android using classic configure + standalone toolchain, so this has gone undetected all along.
This commit is contained in:
commit
b48e54aafe
1635 changed files with 472973 additions and 0 deletions
55
src/audio/SDL_audio_c.h
Normal file
55
src/audio/SDL_audio_c.h
Normal file
|
@ -0,0 +1,55 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../SDL_internal.h"
|
||||
|
||||
/* Functions and variables exported from SDL_audio.c for SDL_sysaudio.c */
|
||||
|
||||
/* Functions to get a list of "close" audio formats */
|
||||
extern SDL_AudioFormat SDL_FirstAudioFormat(SDL_AudioFormat format);
|
||||
extern SDL_AudioFormat SDL_NextAudioFormat(void);
|
||||
|
||||
/* Function to calculate the size and silence for a SDL_AudioSpec */
|
||||
extern void SDL_CalculateAudioSpec(SDL_AudioSpec * spec);
|
||||
|
||||
/* The actual mixing thread function */
|
||||
extern int SDLCALL SDL_RunAudio(void *audiop);
|
||||
|
||||
/* this is used internally to access some autogenerated code. */
|
||||
typedef struct
|
||||
{
|
||||
SDL_AudioFormat src_fmt;
|
||||
SDL_AudioFormat dst_fmt;
|
||||
SDL_AudioFilter filter;
|
||||
} SDL_AudioTypeFilters;
|
||||
extern const SDL_AudioTypeFilters sdl_audio_type_filters[];
|
||||
|
||||
/* this is used internally to access some autogenerated code. */
|
||||
typedef struct
|
||||
{
|
||||
SDL_AudioFormat fmt;
|
||||
int channels;
|
||||
int upsample;
|
||||
int multiple;
|
||||
SDL_AudioFilter filter;
|
||||
} SDL_AudioRateFilters;
|
||||
extern const SDL_AudioRateFilters sdl_audio_rate_filters[];
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
Loading…
Add table
Add a link
Reference in a new issue