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Sync SDL3 wiki -> header
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@ -29,12 +29,12 @@
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*
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* There is a single function in this category: SDL_GetPowerInfo().
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*
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* This function is useful for games on the go. This allows an app
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* to know if it's running on a draining battery, which can be useful if
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* the app wants to reduce processing, or perhaps framerate, to extend the
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* duration of the battery's charge. Perhaps the app just wants to show
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* a battery meter when fullscreen, or alert the user when the power is
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* getting extremely low, so they can save their game.
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* This function is useful for games on the go. This allows an app to know if
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* it's running on a draining battery, which can be useful if the app wants to
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* reduce processing, or perhaps framerate, to extend the duration of the
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* battery's charge. Perhaps the app just wants to show a battery meter when
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* fullscreen, or alert the user when the power is getting extremely low, so
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* they can save their game.
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*/
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#include <SDL3/SDL_stdinc.h>
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