diff --git a/include/SDL3/SDL_error.h b/include/SDL3/SDL_error.h index 0cc9c0eac..430e7893e 100644 --- a/include/SDL3/SDL_error.h +++ b/include/SDL3/SDL_error.h @@ -99,7 +99,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetError(SDL_PRINTF_FORMAT_STRING const cha * * \threadsafety It is safe to call this function from any thread. * - * \since This function is available since SDL 3.1.4. + * \since This function is available since SDL 3.1.6. * * \sa SDL_ClearError * \sa SDL_GetError diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h index 99a3c5ffd..0ec5d97b8 100644 --- a/include/SDL3/SDL_gpu.h +++ b/include/SDL3/SDL_gpu.h @@ -3722,7 +3722,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GPUTextureSupportsSampleCount( * \param depth_or_layer_count depth for 3D textures or layer count otherwise. * \returns the size of a texture with this format and dimensions. * - * \since This function is available since SDL 3.1.4. + * \since This function is available since SDL 3.1.6. */ extern SDL_DECLSPEC Uint32 SDLCALL SDL_CalculateGPUTextureFormatSize( SDL_GPUTextureFormat format, diff --git a/include/SDL3/SDL_hints.h b/include/SDL3/SDL_hints.h index 4fafd21c5..e5f969b95 100644 --- a/include/SDL3/SDL_hints.h +++ b/include/SDL3/SDL_hints.h @@ -2306,7 +2306,7 @@ extern "C" { * * This hint needs to be set before SDL_Init(). * - * \since This hint is available since SDL 3.1.4. + * \since This hint is available since SDL 3.1.6. */ #define SDL_HINT_MAC_SCROLL_MOMENTUM "SDL_MAC_SCROLL_MOMENTUM" @@ -3167,7 +3167,7 @@ extern "C" { * * This hint should be set before SDL is initialized. * - * \since This hint is available since SDL 3.1.5. + * \since This hint is available since SDL 3.1.6. */ #define SDL_HINT_VIDEO_DISPLAY_PRIORITY "SDL_VIDEO_DISPLAY_PRIORITY" diff --git a/include/SDL3/SDL_log.h b/include/SDL3/SDL_log.h index b5db82cd5..180d89a76 100644 --- a/include/SDL3/SDL_log.h +++ b/include/SDL3/SDL_log.h @@ -480,7 +480,7 @@ typedef void (SDLCALL *SDL_LogOutputFunction)(void *userdata, int category, SDL_ * * \threadsafety It is safe to call this function from any thread. * - * \since This function is available since SDL 3.1.4. + * \since This function is available since SDL 3.1.6. * * \sa SDL_SetLogOutputFunction * \sa SDL_GetLogOutputFunction diff --git a/include/SDL3/SDL_render.h b/include/SDL3/SDL_render.h index 532a63e20..74dfe590b 100644 --- a/include/SDL3/SDL_render.h +++ b/include/SDL3/SDL_render.h @@ -2469,7 +2469,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderVSync(SDL_Renderer *renderer, int * * The font is monospaced and square, so this applies to all characters. * - * \since This macro is available since SDL 3.1.5. + * \since This macro is available since SDL 3.1.6. * * \sa SDL_RenderDebugText */ @@ -2509,7 +2509,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderVSync(SDL_Renderer *renderer, int * * \threadsafety You may only call this function from the main thread. * - * \since This function is available since SDL 3.1.4. + * \since This function is available since SDL 3.1.6. * * \sa SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE */ diff --git a/include/SDL3/SDL_stdinc.h b/include/SDL3/SDL_stdinc.h index 1b64d8cb3..03deed1ba 100644 --- a/include/SDL3/SDL_stdinc.h +++ b/include/SDL3/SDL_stdinc.h @@ -2564,7 +2564,7 @@ extern SDL_DECLSPEC Uint32 SDLCALL SDL_StepUTF8(const char **pstr, size_t *pslen * * \threadsafety It is safe to call this function from any thread. * - * \since This function is available since SDL 3.1.4. + * \since This function is available since SDL 3.1.6. */ extern SDL_DECLSPEC Uint32 SDLCALL SDL_StepBackUTF8(const char *start, const char **pstr); diff --git a/include/SDL3/SDL_system.h b/include/SDL3/SDL_system.h index 93b6e98f5..f64fdd712 100644 --- a/include/SDL3/SDL_system.h +++ b/include/SDL3/SDL_system.h @@ -595,7 +595,7 @@ typedef enum SDL_Sandbox * \returns the application sandbox environment or SDL_SANDBOX_NONE if the * application is not running in a sandbox environment. * - * \since This function is available since SDL 3.1.4. + * \since This function is available since SDL 3.1.6. */ extern SDL_DECLSPEC SDL_Sandbox SDLCALL SDL_GetSandbox(void); diff --git a/include/SDL3/SDL_timer.h b/include/SDL3/SDL_timer.h index 0f1d943f7..ff0e6d075 100644 --- a/include/SDL3/SDL_timer.h +++ b/include/SDL3/SDL_timer.h @@ -147,7 +147,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_DelayNS(Uint64 ns); * * \threadsafety It is safe to call this function from any thread. * - * \since This function is available since SDL 3.1.4. + * \since This function is available since SDL 3.1.6. */ extern SDL_DECLSPEC void SDLCALL SDL_DelayPrecise(Uint64 ns);