Folded SDL_WINDOW_FULLSCREEN_EXCLUSIVE and SDL_WINDOW_FULLSCREEN_DESKTOP into a single SDL_WINDOW_FULLSCREEN flag

The fullscreen video mode used by the window can be used to determine whether it's in exclusive fullscreen or fullscreen desktop mode.
This commit is contained in:
Sam Lantinga 2023-02-01 11:30:28 -08:00
parent 14338ab459
commit ac75fe9324
36 changed files with 184 additions and 250 deletions

View file

@ -213,7 +213,7 @@ static SDL_AssertState SDLCALL SDL_PromptAssertion(const SDL_AssertData *data, v
/* Leave fullscreen mode, if possible (scary!) */
window = SDL_GetFocusWindow();
if (window) {
if ((SDL_GetWindowFlags(window) & SDL_WINDOW_FULLSCREEN_MASK) != 0) {
if ((SDL_GetWindowFlags(window) & SDL_WINDOW_FULLSCREEN) != 0) {
SDL_MinimizeWindow(window);
} else {
/* !!! FIXME: ungrab the input if we're not fullscreen? */