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Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef
Allows users to disable them by defining them as 0. Closes https://github.com/libsdl-org/SDL/issues/8996 (manual port of https://github.com/libsdl-org/SDL/pull/9063 to SDL3.0)
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37 changed files with 122 additions and 80 deletions
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@ -20,7 +20,7 @@
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*/
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#include "SDL_internal.h"
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#if defined(SDL_VIDEO_RENDER_D3D11) && !defined(SDL_RENDER_DISABLED)
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#if SDL_VIDEO_RENDER_D3D11
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#include "../../video/winrt/SDL_winrtvideo_cpp.h"
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extern "C" {
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@ -90,4 +90,4 @@ D3D11_GetCurrentRotation()
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return DXGI_MODE_ROTATION_IDENTITY;
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}
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#endif /* SDL_VIDEO_RENDER_D3D11 && !SDL_RENDER_DISABLED */
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#endif /* SDL_VIDEO_RENDER_D3D11 */
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