Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef

Allows users to disable them by defining them as 0.

Closes https://github.com/libsdl-org/SDL/issues/8996

(manual port of https://github.com/libsdl-org/SDL/pull/9063 to SDL3.0)
This commit is contained in:
Ozkan Sezer 2024-02-15 20:55:02 +03:00
parent 8ddddd36cd
commit aae2d22852
37 changed files with 122 additions and 80 deletions
src/render/direct3d

View file

@ -20,7 +20,7 @@
*/
#include "SDL_internal.h"
#if defined(SDL_VIDEO_RENDER_D3D) && !defined(SDL_RENDER_DISABLED)
#if SDL_VIDEO_RENDER_D3D
#include "../../core/windows/SDL_windows.h"
@ -29,7 +29,7 @@
#include "../../video/windows/SDL_windowsvideo.h"
#include "../../video/SDL_pixels_c.h"
#ifdef SDL_VIDEO_RENDER_D3D
#if SDL_VIDEO_RENDER_D3D
#define D3D_DEBUG_INFO
#include <d3d9.h>
#endif