diff --git a/include/SDL3/SDL_hints.h b/include/SDL3/SDL_hints.h index 0b6fdbabb..a31683865 100644 --- a/include/SDL3/SDL_hints.h +++ b/include/SDL3/SDL_hints.h @@ -3464,8 +3464,8 @@ extern "C" { * * The variable can be set to the following values: * - * - "0": The Windows message loop is used for keyboard events. - * - "1": Low latency raw keyboard events are used. (default) + * - "0": The Windows message loop is used for keyboard events. (default) + * - "1": Low latency raw keyboard events are used. * * This hint can be set anytime. * diff --git a/src/video/windows/SDL_windowsvideo.c b/src/video/windows/SDL_windowsvideo.c index 660b59d73..3130ecfbf 100644 --- a/src/video/windows/SDL_windowsvideo.c +++ b/src/video/windows/SDL_windowsvideo.c @@ -54,7 +54,7 @@ SDL_bool g_WindowFrameUsableWhileCursorHidden = SDL_TRUE; static void SDLCALL UpdateWindowsRawKeyboard(void *userdata, const char *name, const char *oldValue, const char *newValue) { SDL_VideoDevice *_this = (SDL_VideoDevice *)userdata; - SDL_bool enabled = SDL_GetStringBoolean(newValue, SDL_TRUE); + SDL_bool enabled = SDL_GetStringBoolean(newValue, SDL_FALSE); WIN_SetRawKeyboardEnabled(_this, enabled); }