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Re-added SDL_SoftStretch() to the API
This is needed for sdl2-compat, since a blit is not quite equivalent.
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4 changed files with 26 additions and 0 deletions
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@ -1173,6 +1173,29 @@ extern SDL_DECLSPEC bool SDLCALL SDL_BlitSurfaceScaled(SDL_Surface *src, const S
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*/
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extern SDL_DECLSPEC bool SDLCALL SDL_BlitSurfaceUncheckedScaled(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect, SDL_ScaleMode scaleMode);
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/**
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* Perform a stretched pixel copy from one surface to another.
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*
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* \param src the SDL_Surface structure to be copied from.
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* \param srcrect the SDL_Rect structure representing the rectangle to be
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* copied, may not be NULL.
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* \param dst the SDL_Surface structure that is the blit target.
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* \param dstrect the SDL_Rect structure representing the target rectangle in
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* the destination surface, may not be NULL.
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* \param scaleMode the SDL_ScaleMode to be used.
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* \returns true on success or false on failure; call SDL_GetError() for more
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* information.
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*
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* \threadsafety The same destination surface should not be used from two
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* threads at once. It is safe to use the same source surface
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* from multiple threads.
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*
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* \since This function is available since SDL 3.2.0.
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*
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* \sa SDL_BlitSurfaceScaled
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*/
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extern SDL_DECLSPEC bool SDLCALL SDL_SoftStretch(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect, SDL_ScaleMode scaleMode);
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/**
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* Perform a tiled blit to a destination surface, which may be of a different
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* format.
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