Removed SDL_bool in favor of plain bool
We require stdbool.h in the build environment, so we might as well use the plain bool type. If your environment doesn't have stdbool.h, this simple replacement will suffice: typedef signed char bool;
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258 changed files with 4052 additions and 4057 deletions
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@ -524,12 +524,12 @@ extern SDL_DECLSPEC int SDLCALL SDL_EnterAppMainCallbacks(int argc, char *argv[]
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* what is specified here.
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* \param hInst the HINSTANCE to use in WNDCLASSEX::hInstance. If zero, SDL
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* will use `GetModuleHandle(NULL)` instead.
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* \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError()
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* \returns true on success or false on failure; call SDL_GetError()
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* for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern SDL_DECLSPEC SDL_bool SDLCALL SDL_RegisterApp(const char *name, Uint32 style, void *hInst);
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extern SDL_DECLSPEC bool SDLCALL SDL_RegisterApp(const char *name, Uint32 style, void *hInst);
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/**
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* Deregister the win32 window class from an SDL_RegisterApp call.
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