Renamed SDL_PostSemaphore() to SDL_SignalSemphore()

This commit is contained in:
Sam Lantinga 2024-07-24 12:39:30 -07:00
parent 27f86cbe18
commit a7c0192017
31 changed files with 66 additions and 66 deletions

View file

@ -1370,7 +1370,7 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeSendQuit)(
}
/* Resume the event loop so that the app can catch SDL_EVENT_QUIT which
* should now be the top event in the event queue. */
SDL_PostSemaphore(Android_ResumeSem);
SDL_SignalSemaphore(Android_ResumeSem);
}
/* Activity ends */
@ -1412,7 +1412,7 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativePause)(
/* Signal the pause semaphore so the event loop knows to pause and (optionally) block itself.
* Sometimes 2 pauses can be queued (eg pause/resume/pause), so it's always increased. */
SDL_PostSemaphore(Android_PauseSem);
SDL_SignalSemaphore(Android_PauseSem);
}
/* Resume */
@ -1425,7 +1425,7 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeResume)(
* We can't restore the GL Context here because it needs to be done on the SDL main thread
* and this function will be called from the Java thread instead.
*/
SDL_PostSemaphore(Android_ResumeSem);
SDL_SignalSemaphore(Android_ResumeSem);
}
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeFocusChanged)(