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Added SDL_SetAppMetadata() (#10404)
Removed duplicate hints SDL_HINT_APP_NAME, SDL_HINT_APP_ID, and SDL_HINT_AUDIO_DEVICE_APP_NAME. Wired up a few things to use the metadata; more to come! Fixes https://github.com/libsdl-org/SDL/issues/4703
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13 changed files with 214 additions and 150 deletions
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@ -203,6 +203,7 @@ SDL_DYNAPI_PROC(Uint32,SDL_GetAndroidExternalStorageState,(void),(),return)
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SDL_DYNAPI_PROC(const char*,SDL_GetAndroidInternalStoragePath,(void),(),return)
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SDL_DYNAPI_PROC(void*,SDL_GetAndroidJNIEnv,(void),(),return)
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SDL_DYNAPI_PROC(int,SDL_GetAndroidSDKVersion,(void),(),return)
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SDL_DYNAPI_PROC(const char*,SDL_GetAppMetadataProperty,(const char *a),(a),return)
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SDL_DYNAPI_PROC(SDL_AssertionHandler,SDL_GetAssertionHandler,(void **a),(a),return)
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SDL_DYNAPI_PROC(const SDL_AssertData*,SDL_GetAssertionReport,(void),(),return)
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SDL_DYNAPI_PROC(int*,SDL_GetAudioDeviceChannelMap,(SDL_AudioDeviceID a, int *b),(a,b),return)
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@ -730,6 +731,8 @@ SDL_DYNAPI_PROC(int,SDL_SendAndroidMessage,(Uint32 a, int b),(a,b),return)
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SDL_DYNAPI_PROC(int,SDL_SendGamepadEffect,(SDL_Gamepad *a, const void *b, int c),(a,b,c),return)
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SDL_DYNAPI_PROC(int,SDL_SendJoystickEffect,(SDL_Joystick *a, const void *b, int c),(a,b,c),return)
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SDL_DYNAPI_PROC(int,SDL_SendJoystickVirtualSensorData,(SDL_Joystick *a, SDL_SensorType b, Uint64 c, const float *d, int e),(a,b,c,d,e),return)
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SDL_DYNAPI_PROC(int,SDL_SetAppMetadata,(const char *a, const char *b, const char *c),(a,b,c),return)
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SDL_DYNAPI_PROC(int,SDL_SetAppMetadataProperty,(const char *a, const char *b),(a,b),return)
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SDL_DYNAPI_PROC(void,SDL_SetAssertionHandler,(SDL_AssertionHandler a, void *b),(a,b),)
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SDL_DYNAPI_PROC(int,SDL_SetAudioDeviceGain,(SDL_AudioDeviceID a, float b),(a,b),return)
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SDL_DYNAPI_PROC(int,SDL_SetAudioPostmixCallback,(SDL_AudioDeviceID a, SDL_AudioPostmixCallback b, void *c),(a,b,c),return)
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