SDL_Vulkan_GetInstanceExtensions: Require Vulkan
Document that this function will fail if the user doesn't call SDL_Vulkan_LoadLibrary (either explicitly or via SDL_CreateWindow) beforehand.
This commit is contained in:
parent
0953367967
commit
a2b2464b46
1 changed files with 3 additions and 0 deletions
|
@ -130,6 +130,9 @@ extern DECLSPEC void SDLCALL SDL_Vulkan_UnloadLibrary(void);
|
||||||
* Get the names of the Vulkan instance extensions needed to create a surface
|
* Get the names of the Vulkan instance extensions needed to create a surface
|
||||||
* with SDL_Vulkan_CreateSurface.
|
* with SDL_Vulkan_CreateSurface.
|
||||||
*
|
*
|
||||||
|
* This should be called after either calling SDL_Vulkan_LoadLibrary() or
|
||||||
|
* creating an SDL_Window with the `SDL_WINDOW_VULKAN` flag.
|
||||||
|
*
|
||||||
* If `pNames` is NULL, then the number of required Vulkan instance extensions
|
* If `pNames` is NULL, then the number of required Vulkan instance extensions
|
||||||
* is returned in `pCount`. Otherwise, `pCount` must point to a variable set
|
* is returned in `pCount`. Otherwise, `pCount` must point to a variable set
|
||||||
* to the number of elements in the `pNames` array, and on return the variable
|
* to the number of elements in the `pNames` array, and on return the variable
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue