Added SDL_SetGamepadMapping() to set the mapping for a specific device

This commit is contained in:
Sam Lantinga 2023-07-14 10:29:03 -07:00
parent eb0955ef89
commit a1615dea85
5 changed files with 82 additions and 24 deletions

View file

@ -869,6 +869,7 @@ SDL3_0.0.0 {
SDL_ClearClipboardData;
SDL_GetGamepadInstanceID;
SDL_GetGamepadPowerLevel;
SDL_SetGamepadMapping;
# extra symbols go here (don't modify this line)
local: *;
};