Removed keymaps from the API

This is unnecessary complication for applications. We can always add it again later if we find that it's really useful.
This commit is contained in:
Sam Lantinga 2024-08-05 18:04:17 -07:00
parent 1966472f73
commit a13c993e40
11 changed files with 70 additions and 220 deletions

View file

@ -229,6 +229,8 @@ SDL_Keymap *SDL_GetCurrentKeymap(void)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
SDL_AcquireKeymap(keyboard->keymap);
return keyboard->keymap;
}
@ -431,33 +433,37 @@ static SDL_Keycode SDL_ConvertNumpadKeycode(SDL_Keycode keycode, SDL_bool numloc
}
}
SDL_Keycode SDL_GetKeyFromScancode(SDL_Scancode scancode, SDL_Keymod modstate)
SDL_Keycode SDL_GetKeyFromScancode(SDL_Scancode scancode, SDL_Keymod modstate, SDL_bool key_event)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
SDL_bool numlock = (modstate & SDL_KMOD_NUM) != 0;
SDL_Keycode keycode;
// We won't be applying any modifiers by default
modstate = SDL_KMOD_NONE;
if (key_event) {
SDL_bool numlock = (modstate & SDL_KMOD_NUM) != 0;
if ((keyboard->keycode_options & KEYCODE_OPTION_LATIN_LETTERS) &&
keyboard->non_latin_letters) {
keycode = SDL_GetKeymapKeycode(NULL, scancode, modstate);
} else {
if ((keyboard->keycode_options & KEYCODE_OPTION_FRENCH_NUMBERS) &&
keyboard->french_numbers &&
(scancode >= SDL_SCANCODE_1 && scancode <= SDL_SCANCODE_0)) {
// Add the shift state to generate a numeric keycode
modstate |= SDL_KMOD_SHIFT;
// We won't be applying any modifiers by default
modstate = SDL_KMOD_NONE;
if ((keyboard->keycode_options & KEYCODE_OPTION_LATIN_LETTERS) &&
keyboard->non_latin_letters) {
keycode = SDL_GetKeymapKeycode(NULL, scancode, modstate);
} else {
if ((keyboard->keycode_options & KEYCODE_OPTION_FRENCH_NUMBERS) &&
keyboard->french_numbers &&
(scancode >= SDL_SCANCODE_1 && scancode <= SDL_SCANCODE_0)) {
// Add the shift state to generate a numeric keycode
modstate |= SDL_KMOD_SHIFT;
}
keycode = SDL_GetKeymapKeycode(keyboard->keymap, scancode, modstate);
}
if (keyboard->keycode_options & KEYCODE_OPTION_HIDE_NUMPAD) {
keycode = SDL_ConvertNumpadKeycode(keycode, numlock);
}
} else {
keycode = SDL_GetKeymapKeycode(keyboard->keymap, scancode, modstate);
}
if (keyboard->keycode_options & KEYCODE_OPTION_HIDE_NUMPAD) {
keycode = SDL_ConvertNumpadKeycode(keycode, numlock);
}
return keycode;
}
@ -509,7 +515,7 @@ static int SDL_SendKeyboardKeyInternal(Uint64 timestamp, Uint32 flags, SDL_Keybo
/* Update internal keyboard state */
keyboard->keystate[scancode] = state;
keycode = SDL_GetKeyFromScancode(scancode, keyboard->modstate);
keycode = SDL_GetKeyFromScancode(scancode, keyboard->modstate, SDL_TRUE);
} else if (rawcode == 0) {
/* Nothing to do! */