Removed keymaps from the API

This is unnecessary complication for applications. We can always add it again later if we find that it's really useful.
This commit is contained in:
Sam Lantinga 2024-08-05 18:04:17 -07:00
parent 1966472f73
commit a13c993e40
11 changed files with 70 additions and 220 deletions

View file

@ -224,7 +224,6 @@
#define SDL_GetCurrentCameraDriver SDL_GetCurrentCameraDriver_REAL
#define SDL_GetCurrentDisplayMode SDL_GetCurrentDisplayMode_REAL
#define SDL_GetCurrentDisplayOrientation SDL_GetCurrentDisplayOrientation_REAL
#define SDL_GetCurrentKeymap SDL_GetCurrentKeymap_REAL
#define SDL_GetCurrentRenderOutputSize SDL_GetCurrentRenderOutputSize_REAL
#define SDL_GetCurrentThreadID SDL_GetCurrentThreadID_REAL
#define SDL_GetCurrentTime SDL_GetCurrentTime_REAL
@ -353,8 +352,6 @@
#define SDL_GetKeyboardNameForID SDL_GetKeyboardNameForID_REAL
#define SDL_GetKeyboardState SDL_GetKeyboardState_REAL
#define SDL_GetKeyboards SDL_GetKeyboards_REAL
#define SDL_GetKeymapKeycode SDL_GetKeymapKeycode_REAL
#define SDL_GetKeymapScancode SDL_GetKeymapScancode_REAL
#define SDL_GetLogOutputFunction SDL_GetLogOutputFunction_REAL
#define SDL_GetLogPriority SDL_GetLogPriority_REAL
#define SDL_GetMasksForPixelFormat SDL_GetMasksForPixelFormat_REAL
@ -669,7 +666,6 @@
#define SDL_RegisterApp SDL_RegisterApp_REAL
#define SDL_RegisterEvents SDL_RegisterEvents_REAL
#define SDL_ReleaseCameraFrame SDL_ReleaseCameraFrame_REAL
#define SDL_ReleaseKeymap SDL_ReleaseKeymap_REAL
#define SDL_ReloadGamepadMappings SDL_ReloadGamepadMappings_REAL
#define SDL_RemovePath SDL_RemovePath_REAL
#define SDL_RemoveStoragePath SDL_RemoveStoragePath_REAL