Removed keymaps from the API

This is unnecessary complication for applications. We can always add it again later if we find that it's really useful.
This commit is contained in:
Sam Lantinga 2024-08-05 18:04:17 -07:00
parent 1966472f73
commit a13c993e40
11 changed files with 70 additions and 220 deletions

View file

@ -199,7 +199,6 @@ SDL3_0.0.0 {
SDL_GetCurrentCameraDriver;
SDL_GetCurrentDisplayMode;
SDL_GetCurrentDisplayOrientation;
SDL_GetCurrentKeymap;
SDL_GetCurrentRenderOutputSize;
SDL_GetCurrentThreadID;
SDL_GetCurrentTime;
@ -328,8 +327,6 @@ SDL3_0.0.0 {
SDL_GetKeyboardNameForID;
SDL_GetKeyboardState;
SDL_GetKeyboards;
SDL_GetKeymapKeycode;
SDL_GetKeymapScancode;
SDL_GetLogOutputFunction;
SDL_GetLogPriority;
SDL_GetMasksForPixelFormat;
@ -644,7 +641,6 @@ SDL3_0.0.0 {
SDL_RegisterApp;
SDL_RegisterEvents;
SDL_ReleaseCameraFrame;
SDL_ReleaseKeymap;
SDL_ReloadGamepadMappings;
SDL_RemovePath;
SDL_RemoveStoragePath;