testwm2: add mode menu, click on a mode to call SDL_SetWindowDisplayMode

This commit is contained in:
Eric Wasylishen 2021-11-07 02:48:29 -07:00 committed by Sam Lantinga
parent 70f7ebe635
commit a0e055a7f9
3 changed files with 165 additions and 7 deletions

View file

@ -2192,7 +2192,7 @@ SDLTest_CommonQuit(SDLTest_CommonState * state)
}
void
SDLTest_CommonDrawWindowInfo(SDL_Renderer * renderer, SDL_Window * window)
SDLTest_CommonDrawWindowInfo(SDL_Renderer * renderer, SDL_Window * window, int * usedHeight)
{
char text[1024];
int textY = 0;
@ -2203,9 +2203,34 @@ SDLTest_CommonDrawWindowInfo(SDL_Renderer * renderer, SDL_Window * window)
float ddpi, hdpi, vdpi;
Uint32 flags;
const int windowDisplayIndex = SDL_GetWindowDisplayIndex(window);
SDL_RendererInfo info;
/* Video */
SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
SDLTest_DrawString(renderer, 0, textY, "-- Video --");
textY += lineHeight;
SDL_SetRenderDrawColor(renderer, 170, 170, 170, 255);
SDL_snprintf(text, sizeof(text), "SDL_GetCurrentVideoDriver: %s", SDL_GetCurrentVideoDriver());
SDLTest_DrawString(renderer, 0, textY, text);
textY += lineHeight;
/* Renderer */
SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
SDLTest_DrawString(renderer, 0, textY, "-- Renderer --");
textY += lineHeight;
SDL_SetRenderDrawColor(renderer, 170, 170, 170, 255);
if (0 == SDL_GetRendererInfo(renderer, &info)) {
SDL_snprintf(text, sizeof(text), "SDL_GetRendererInfo: name: %s", info.name);
SDLTest_DrawString(renderer, 0, textY, text);
textY += lineHeight;
}
if (0 == SDL_GetRendererOutputSize(renderer, &w, &h)) {
SDL_snprintf(text, sizeof(text), "SDL_GetRendererOutputSize: %dx%d", w, h);
SDLTest_DrawString(renderer, 0, textY, text);
@ -2220,9 +2245,12 @@ SDLTest_CommonDrawWindowInfo(SDL_Renderer * renderer, SDL_Window * window)
/* Window */
SDLTest_DrawString(renderer, 0, textY, "----");
SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
SDLTest_DrawString(renderer, 0, textY, "-- Window --");
textY += lineHeight;
SDL_SetRenderDrawColor(renderer, 170, 170, 170, 255);
SDL_GetWindowPosition(window, &x, &y);
SDL_snprintf(text, sizeof(text), "SDL_GetWindowPosition: %d,%d", x, y);
SDLTest_DrawString(renderer, 0, textY, text);
@ -2238,11 +2266,21 @@ SDLTest_CommonDrawWindowInfo(SDL_Renderer * renderer, SDL_Window * window)
SDLTest_DrawString(renderer, 0, textY, text);
textY += lineHeight;
if (0 == SDL_GetWindowDisplayMode(window, &mode)) {
SDL_snprintf(text, sizeof(text), "SDL_GetWindowDisplayMode: %dx%d@%dHz (%s)",
mode.w, mode.h, mode.refresh_rate, SDL_GetPixelFormatName(mode.format));
SDLTest_DrawString(renderer, 0, textY, text);
textY += lineHeight;
}
/* Display */
SDLTest_DrawString(renderer, 0, textY, "----");
SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
SDLTest_DrawString(renderer, 0, textY, "-- Display --");
textY += lineHeight;
SDL_SetRenderDrawColor(renderer, 170, 170, 170, 255);
SDL_snprintf(text, sizeof(text), "SDL_GetWindowDisplayIndex: %d", windowDisplayIndex);
SDLTest_DrawString(renderer, 0, textY, text);
textY += lineHeight;
@ -2286,9 +2324,12 @@ SDLTest_CommonDrawWindowInfo(SDL_Renderer * renderer, SDL_Window * window)
/* Mouse */
SDLTest_DrawString(renderer, 0, textY, "----");
SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
SDLTest_DrawString(renderer, 0, textY, "-- Mouse --");
textY += lineHeight;
SDL_SetRenderDrawColor(renderer, 170, 170, 170, 255);
flags = SDL_GetMouseState(&x, &y);
SDL_snprintf(text, sizeof(text), "SDL_GetMouseState: %d,%d ", x, y);
SDLTest_PrintButtonMask(text, sizeof(text), flags);
@ -2300,6 +2341,10 @@ SDLTest_CommonDrawWindowInfo(SDL_Renderer * renderer, SDL_Window * window)
SDLTest_PrintButtonMask(text, sizeof(text), flags);
SDLTest_DrawString(renderer, 0, textY, text);
textY += lineHeight;
if (usedHeight) {
*usedHeight = textY;
}
}
/* vi: set ts=4 sw=4 expandtab: */