Replaced SDL_GetRendererInfo() with SDL_GetRendererName()

The texture formats are available via the SDL_PROP_RENDERER_TEXTURE_FORMATS_POINTER property

Fixes https://github.com/libsdl-org/SDL/issues/9851
This commit is contained in:
Sam Lantinga 2024-06-03 19:26:43 -07:00
parent ca28bcb3b8
commit a0d1445ccb
23 changed files with 106 additions and 116 deletions

View file

@ -427,7 +427,7 @@
#define SDL_GetRenderWindow SDL_GetRenderWindow_REAL
#define SDL_GetRenderer SDL_GetRenderer_REAL
#define SDL_GetRendererFromTexture SDL_GetRendererFromTexture_REAL
#define SDL_GetRendererInfo SDL_GetRendererInfo_REAL
#define SDL_GetRendererName SDL_GetRendererName_REAL
#define SDL_GetRendererProperties SDL_GetRendererProperties_REAL
#define SDL_GetRevision SDL_GetRevision_REAL
#define SDL_GetSIMDAlignment SDL_GetSIMDAlignment_REAL