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Renamed SDL_GetGamepadNumTouchpads and SDL_GetGamepadNumTouchpadFingers to match the new convention
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7 changed files with 16 additions and 16 deletions
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@ -2396,7 +2396,7 @@ Uint8 SDL_GetGamepadButton(SDL_Gamepad *gamepad, SDL_GamepadButton button)
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/**
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* Get the number of touchpads on a gamepad.
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*/
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int SDL_GetGamepadNumTouchpads(SDL_Gamepad *gamepad)
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int SDL_GetNumGamepadTouchpads(SDL_Gamepad *gamepad)
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{
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int retval = 0;
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@ -2415,7 +2415,7 @@ int SDL_GetGamepadNumTouchpads(SDL_Gamepad *gamepad)
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/**
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* Get the number of supported simultaneous fingers on a touchpad on a gamepad.
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*/
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int SDL_GetGamepadNumTouchpadFingers(SDL_Gamepad *gamepad, int touchpad)
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int SDL_GetNumGamepadTouchpadFingers(SDL_Gamepad *gamepad, int touchpad)
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{
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int retval = 0;
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