wayland: Track the window display ID locally
Track the current window display ID locally so as not to depend on specific behavior of the video layer, which may change the value at times when it isn't expected.
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2 changed files with 4 additions and 1 deletions
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@ -958,6 +958,8 @@ static void Wayland_move_window(SDL_Window *window, SDL_DisplayData *driverdata)
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*/
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SDL_Rect bounds;
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SDL_GetDisplayBounds(displays[i], &bounds);
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window->driverdata->last_displayID = displays[i];
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SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_MOVED, bounds.x, bounds.y);
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break;
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}
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@ -1611,7 +1613,7 @@ void Wayland_SetWindowFullscreen(_THIS, SDL_Window *window,
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* If the window is already positioned on the target output, just update the
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* window geometry.
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*/
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if (window->last_displayID != display->id) {
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if (wind->last_displayID != display->id) {
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wind->fullscreen_was_positioned = SDL_TRUE;
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SetFullscreen(window, output);
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} else {
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