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Fixed Nintendo Switch Pro controllers that don't have readable user calibration
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parent
c065a9b128
commit
9ee1200e6f
1 changed files with 4 additions and 5 deletions
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@ -755,9 +755,8 @@ static SDL_bool LoadStickCalibration(SDL_DriverSwitch_Context *ctx)
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readUserParams.unAddress = k_unSPIStickUserCalibrationStartOffset;
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readUserParams.ucLength = k_unSPIStickUserCalibrationLength;
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if (!WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SPIFlashRead, (uint8_t *)&readUserParams, sizeof(readUserParams), &user_reply)) {
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return SDL_FALSE;
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}
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/* This isn't readable on all controllers, so ignore failure */
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WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SPIFlashRead, (uint8_t *)&readUserParams, sizeof(readUserParams), &user_reply);
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/* Read Factory Calibration Info */
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readFactoryParams.unAddress = k_unSPIStickFactoryCalibrationStartOffset;
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@ -768,13 +767,13 @@ static SDL_bool LoadStickCalibration(SDL_DriverSwitch_Context *ctx)
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}
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/* Automatically select the user calibration if magic bytes are set */
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if (user_reply->stickUserCalibration.rgucLeftMagic[0] == 0xB2 && user_reply->stickUserCalibration.rgucLeftMagic[1] == 0xA1) {
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if (user_reply && user_reply->stickUserCalibration.rgucLeftMagic[0] == 0xB2 && user_reply->stickUserCalibration.rgucLeftMagic[1] == 0xA1) {
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pLeftStickCal = user_reply->stickUserCalibration.rgucLeftCalibration;
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} else {
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pLeftStickCal = factory_reply->stickFactoryCalibration.rgucLeftCalibration;
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}
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if (user_reply->stickUserCalibration.rgucRightMagic[0] == 0xB2 && user_reply->stickUserCalibration.rgucRightMagic[1] == 0xA1) {
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if (user_reply && user_reply->stickUserCalibration.rgucRightMagic[0] == 0xB2 && user_reply->stickUserCalibration.rgucRightMagic[1] == 0xA1) {
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pRightStickCal = user_reply->stickUserCalibration.rgucRightCalibration;
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} else {
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pRightStickCal = factory_reply->stickFactoryCalibration.rgucRightCalibration;
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