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Fix joystick device add events containing invalid device indexes
This can happen if the application has not yet processed SDL_JOYDEVICEADD when the same joystick is removed. It may also happen if two joysticks are added and the second joystick is removed before the first joystick's SDL_JOYDEVICEADD has been processed by the application.
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commit
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2 changed files with 36 additions and 6 deletions
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@ -202,7 +202,7 @@ static int SDL_PrivateGameControllerButton(SDL_GameController *gamecontroller, S
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* to have the right value for which, because the number of controllers in
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* the system is now one less.
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*/
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static void UpdateEventsForDeviceRemoval()
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static void UpdateEventsForDeviceRemoval(int device_index)
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{
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int i, num_events;
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SDL_Event *events;
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@ -220,7 +220,19 @@ static void UpdateEventsForDeviceRemoval()
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num_events = SDL_PeepEvents(events, num_events, SDL_GETEVENT, SDL_CONTROLLERDEVICEADDED, SDL_CONTROLLERDEVICEADDED);
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for (i = 0; i < num_events; ++i) {
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--events[i].cdevice.which;
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if (events[i].cdevice.which < device_index) {
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/* No change for index values lower than the removed device */
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}
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else if (events[i].cdevice.which == device_index) {
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/* Drop this event entirely */
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SDL_memmove(&events[i], &events[i + 1], sizeof(*events) * (num_events - (i + 1)));
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--i;
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--num_events;
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}
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else {
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/* Fix up the device index if greater than the removed device */
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--events[i].cdevice.which;
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}
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}
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SDL_PeepEvents(events, num_events, SDL_ADDEVENT, 0, 0);
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@ -427,6 +439,7 @@ static int SDLCALL SDL_GameControllerEventWatcher(void *userdata, SDL_Event * ev
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case SDL_JOYDEVICEREMOVED:
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{
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SDL_GameController *controllerlist = SDL_gamecontrollers;
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int device_index = 0;
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while (controllerlist) {
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if (controllerlist->joystick->instance_id == event->jdevice.which) {
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SDL_Event deviceevent;
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@ -437,10 +450,11 @@ static int SDLCALL SDL_GameControllerEventWatcher(void *userdata, SDL_Event * ev
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deviceevent.cdevice.which = event->jdevice.which;
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SDL_PushEvent(&deviceevent);
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UpdateEventsForDeviceRemoval();
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UpdateEventsForDeviceRemoval(device_index);
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break;
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}
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controllerlist = controllerlist->next;
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++device_index;
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}
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}
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break;
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