Removed non-float versions of SDL render API drawing functions
This simplifies the API and removes a level of API translation between the int variants of the functions and the float implementation Fixes https://github.com/libsdl-org/SDL/issues/6656
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29 changed files with 465 additions and 1119 deletions
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@ -3132,7 +3132,7 @@ int SDLTest_DrawCharacter(SDL_Renderer *renderer, int x, int y, Uint32 c)
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const Uint32 charHeight = FONT_CHARACTER_SIZE;
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const Uint32 charSize = FONT_CHARACTER_SIZE;
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SDL_Rect srect;
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SDL_Rect drect;
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SDL_FRect drect;
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int result;
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Uint32 ix, iy;
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const unsigned char *charpos;
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@ -3155,10 +3155,10 @@ int SDLTest_DrawCharacter(SDL_Renderer *renderer, int x, int y, Uint32 c)
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/*
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* Setup destination rectangle
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*/
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drect.x = x;
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drect.y = y;
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drect.w = charWidth;
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drect.h = charHeight;
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drect.x = (float)x;
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drect.y = (float)y;
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drect.w = (float)charWidth;
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drect.h = (float)charHeight;
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/* Character index in cache */
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ci = c;
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