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Removed SDL_CleanupEnvironment()
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a7f1deae8d
commit
97d40b9218
7 changed files with 36 additions and 24 deletions
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@ -984,7 +984,6 @@ extern SDL_DECLSPEC int SDLCALL SDL_GetNumAllocations(void);
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* \since This struct is available since SDL 3.0.0.
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*
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* \sa SDL_GetEnvironment
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* \sa SDL_CleanupEnvironment
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* \sa SDL_CreateEnvironment
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* \sa SDL_GetEnvironmentVariable
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* \sa SDL_GetEnvironmentVariables
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@ -999,7 +998,9 @@ typedef struct SDL_Environment SDL_Environment;
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*
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* This is initialized at application start and is not affected by setenv()
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* and unsetenv() calls after that point. Use SDL_SetEnvironmentVariable() and
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* SDL_UnsetEnvironmentVariable() if you want to modify this environment.
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* SDL_UnsetEnvironmentVariable() if you want to modify this environment, or
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* SDL_setenv_unsafe() or SDL_unsetenv_unsafe() if you want changes to persist
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* in the C runtime environment after SDL_Quit().
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*
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* \returns a pointer to the environment for the process or NULL on failure;
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* call SDL_GetError() for more information.
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@ -1008,7 +1009,6 @@ typedef struct SDL_Environment SDL_Environment;
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_CleanupEnvironment
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* \sa SDL_GetEnvironmentVariable
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* \sa SDL_GetEnvironmentVariables
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* \sa SDL_SetEnvironmentVariable
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@ -1016,21 +1016,6 @@ typedef struct SDL_Environment SDL_Environment;
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*/
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extern SDL_DECLSPEC SDL_Environment * SDLCALL SDL_GetEnvironment(void);
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/**
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* Cleanup the process environment.
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*
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* This is called during SDL_Quit() to free the process environment. If
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* SDL_GetEnvironment() is called afterwards, it will automatically create a
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* new environment copied from the C runtime environment.
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*
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* \threadsafety This function is not thread-safe.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetEnvironment
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*/
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extern SDL_DECLSPEC void SDLCALL SDL_CleanupEnvironment(void);
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/**
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* Create a set of environment variables
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*
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@ -49,6 +49,7 @@
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#include "joystick/SDL_joystick_c.h"
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#include "render/SDL_sysrender.h"
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#include "sensor/SDL_sensor_c.h"
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#include "stdlib/SDL_getenv_c.h"
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#include "thread/SDL_thread_c.h"
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#include "video/SDL_pixels_c.h"
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#include "video/SDL_video_c.h"
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@ -250,23 +251,23 @@ void SDL_SetMainReady(void)
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void SDL_InitMainThread(void)
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{
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SDL_InitTLSData();
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SDL_InitEnvironment();
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SDL_InitTicks();
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SDL_InitFilesystem();
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SDL_InitLog();
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SDL_InitProperties();
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SDL_GetGlobalProperties();
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SDL_GetEnvironment();
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SDL_InitHints();
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}
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static void SDL_QuitMainThread(void)
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{
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SDL_QuitHints();
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SDL_CleanupEnvironment();
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SDL_QuitProperties();
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SDL_QuitLog();
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SDL_QuitFilesystem();
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SDL_QuitTicks();
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SDL_QuitEnvironment();
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SDL_QuitTLSData();
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}
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@ -52,7 +52,6 @@ SDL3_0.0.0 {
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SDL_BroadcastCondition;
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SDL_CaptureMouse;
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SDL_ClaimWindowForGPUDevice;
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SDL_CleanupEnvironment;
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SDL_CleanupTLS;
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SDL_ClearAudioStream;
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SDL_ClearClipboardData;
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@ -77,7 +77,6 @@
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#define SDL_BroadcastCondition SDL_BroadcastCondition_REAL
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#define SDL_CaptureMouse SDL_CaptureMouse_REAL
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#define SDL_ClaimWindowForGPUDevice SDL_ClaimWindowForGPUDevice_REAL
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#define SDL_CleanupEnvironment SDL_CleanupEnvironment_REAL
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#define SDL_CleanupTLS SDL_CleanupTLS_REAL
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#define SDL_ClearAudioStream SDL_ClearAudioStream_REAL
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#define SDL_ClearClipboardData SDL_ClearClipboardData_REAL
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@ -97,7 +97,6 @@ SDL_DYNAPI_PROC(SDL_bool,SDL_BlitSurfaceUncheckedScaled,(SDL_Surface *a, const S
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SDL_DYNAPI_PROC(void,SDL_BroadcastCondition,(SDL_Condition *a),(a),)
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SDL_DYNAPI_PROC(SDL_bool,SDL_CaptureMouse,(SDL_bool a),(a),return)
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SDL_DYNAPI_PROC(SDL_bool,SDL_ClaimWindowForGPUDevice,(SDL_GPUDevice *a, SDL_Window *b),(a,b),return)
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SDL_DYNAPI_PROC(void,SDL_CleanupEnvironment,(void),(),)
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SDL_DYNAPI_PROC(void,SDL_CleanupTLS,(void),(),)
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SDL_DYNAPI_PROC(SDL_bool,SDL_ClearAudioStream,(SDL_AudioStream *a),(a),return)
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SDL_DYNAPI_PROC(SDL_bool,SDL_ClearClipboardData,(void),(),return)
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@ -66,7 +66,12 @@ SDL_Environment *SDL_GetEnvironment(void)
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return SDL_environment;
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}
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void SDL_CleanupEnvironment(void)
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SDL_bool SDL_InitEnvironment(void)
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{
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return (SDL_GetEnvironment() != NULL);
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}
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void SDL_QuitEnvironment(void)
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{
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SDL_Environment *env = SDL_environment;
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24
src/stdlib/SDL_getenv_c.h
Normal file
24
src/stdlib/SDL_getenv_c.h
Normal file
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@ -0,0 +1,24 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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extern bool SDL_InitEnvironment(void);
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extern void SDL_QuitEnvironment(void);
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