Removed SDL_CleanupEnvironment()
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a7f1deae8d
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7 changed files with 36 additions and 24 deletions
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@ -984,7 +984,6 @@ extern SDL_DECLSPEC int SDLCALL SDL_GetNumAllocations(void);
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* \since This struct is available since SDL 3.0.0.
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*
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* \sa SDL_GetEnvironment
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* \sa SDL_CleanupEnvironment
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* \sa SDL_CreateEnvironment
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* \sa SDL_GetEnvironmentVariable
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* \sa SDL_GetEnvironmentVariables
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@ -999,7 +998,9 @@ typedef struct SDL_Environment SDL_Environment;
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*
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* This is initialized at application start and is not affected by setenv()
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* and unsetenv() calls after that point. Use SDL_SetEnvironmentVariable() and
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* SDL_UnsetEnvironmentVariable() if you want to modify this environment.
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* SDL_UnsetEnvironmentVariable() if you want to modify this environment, or
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* SDL_setenv_unsafe() or SDL_unsetenv_unsafe() if you want changes to persist
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* in the C runtime environment after SDL_Quit().
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*
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* \returns a pointer to the environment for the process or NULL on failure;
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* call SDL_GetError() for more information.
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@ -1008,7 +1009,6 @@ typedef struct SDL_Environment SDL_Environment;
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_CleanupEnvironment
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* \sa SDL_GetEnvironmentVariable
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* \sa SDL_GetEnvironmentVariables
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* \sa SDL_SetEnvironmentVariable
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@ -1016,21 +1016,6 @@ typedef struct SDL_Environment SDL_Environment;
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*/
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extern SDL_DECLSPEC SDL_Environment * SDLCALL SDL_GetEnvironment(void);
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/**
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* Cleanup the process environment.
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*
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* This is called during SDL_Quit() to free the process environment. If
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* SDL_GetEnvironment() is called afterwards, it will automatically create a
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* new environment copied from the C runtime environment.
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*
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* \threadsafety This function is not thread-safe.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetEnvironment
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*/
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extern SDL_DECLSPEC void SDLCALL SDL_CleanupEnvironment(void);
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/**
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* Create a set of environment variables
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*
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