opengl: Removed a FIXME (this is documented as not-thread-safe now.

This commit is contained in:
Ryan C. Gordon 2024-09-25 23:13:33 -04:00
parent 80cf3f7c38
commit 961cd51611
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@ -390,7 +390,6 @@ static SDL_RenderCommand *AllocateRenderCommand(SDL_Renderer *renderer)
{
SDL_RenderCommand *result = NULL;
// !!! FIXME: are there threading limitations in SDL's render API? If not, we need to mutex this.
result = renderer->render_commands_pool;
if (result) {
renderer->render_commands_pool = result->next;