Sync SDL3 wiki -> header

[ci skip]
This commit is contained in:
SDL Wiki Bot 2025-03-02 15:52:11 +00:00
parent 44bca81fdd
commit 954675b32a

View file

@ -2641,7 +2641,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderDebugTextFormat(SDL_Renderer *rendere
* Set default scale mode for new textures for given renderer.
*
* When a renderer is created, scale_mode defaults to SDL_SCALEMODE_LINEAR.
*
*
* \param renderer the renderer to update.
* \param scale_mode the scale mode to change to for new textures.
* \returns true on success or false on failure; call SDL_GetError() for more
@ -2660,7 +2660,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetDefaultTextureScaleMode(SDL_Renderer *re
*
* \param renderer the renderer to get data from.
* \param scale_mode a SDL_ScaleMode filled with current default scale mode.
* See SDL_SetDefaultTextureScaleMode() for the meaning of the value.
* See SDL_SetDefaultTextureScaleMode() for the meaning of
* the value.
* \returns true on success or false on failure; call SDL_GetError() for more
* information.
*