Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice()

This commit is contained in:
Sylvain 2023-01-06 13:59:45 +01:00 committed by Sam Lantinga
parent 26be384801
commit 93e2903ac5
14 changed files with 72 additions and 34 deletions

View file

@ -123,7 +123,7 @@ int main(int argc, char *argv[])
/*static x[99999]; SDL_QueueAudio(1, x, sizeof (x));*/
/* Let the audio run */
SDL_PauseAudioDevice(g_audio_id, 0);
SDL_PlayAudioDevice(g_audio_id);
done = 0;