Sync SDL3 wiki -> header
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@ -324,7 +324,7 @@ SDL_FORCE_INLINE bool SDL_PointInRectFloat(const SDL_FPoint *p, const SDL_FRect
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}
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}
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/**
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/**
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* Determine whether a floating point rectangle can contain any point.
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* Determine whether a floating point rectangle takes no space.
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*
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*
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* A rectangle is considered "empty" for this function if `r` is NULL, or if
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* A rectangle is considered "empty" for this function if `r` is NULL, or if
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* `r`'s width and/or height are < 0.0f.
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* `r`'s width and/or height are < 0.0f.
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